Mod [NPC Weapons, Teams And Fighthing!] Steve's NPC Mod version 25.03.2026 for Teardown 2.0.0
- Categories
- AuthorSteve
- Uploaded by
- Version25.03.2026
- Date2 february 2026
- Date of update28 march 2026
- SourceSteam Workshop
- NPCs act in real time: they wander freely around the map, pause to observe, notice movements and suspicious events, and react to loud noises, gunfire, impacts, and accidents. When danger is detected, they may panic, flee from threats, or, if armed, engage zombies in combat.
- The mod includes a priority system for controlling NPC behavior using special guide markers. Characters also actively avoid fire, explosions, corpses, player vehicles, and other hazards.
- All NPCs are fully physical: they can be pushed, knocked down, lose balance from impacts, and respond to the environment, vehicles, and debris.
- NPCs can use physical weapons from the mod, including guns, shotguns, sledgehammers, and even rocket launchers. Mistakes can happen in combat, and NPCs may sometimes injure or kill each other.
- A built-in spawner allows you to spawn NPCs, zombies, and weapons (F2 key). You can assign teams, equipment, and use all standard Teardown characters to create atmospheric scenarios in infected towns.
The mod is designed for sandbox and immersive gameplay. Full support for war mods and combat scenarios is not included. A multiplayer version is planned for the future.
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