Gameplay mods for Skyrim SE-AE

Open Cities Skyrim - SSE
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Open Cities Skyrim - SSE

Open Cities Skyrim SE is an incredible mod that adds the feature we were missing from the original game. In the original game there are five closed cities. With this mod these cities will become open. That is, it will be enough to approach the gates, press and everything - they will open. Imagine how cool it is. At the same time, the mod is configured using the MCM menu, so if you also have SkyUI - you can configure everything for yourself. It is highly not recommended to install on weak computers, as performance can drop significantly. The author is working on updates, the mod is constantly updated and becomes better. The gates of the following cities have been reworked: - Whiterun; - Solitude (2x); - Markarth; - Riften; - Windhelm.

2 nov 2020 | Ver. 3.1.6
Destructible Skyrim - Breakable Objects SE (Beta)
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Destructible Skyrim - Breakable Objects SE (Beta)

Always lacked destructibility in Skyrim SE? With this mod you will be able to easily break some items: furniture, barrels and more. The modification allows you to break: - All standard chairs; - Some tables; - Various ancient urns; - All kinds of barrels; - Some other items. At the same time, when you break them, they do not disappear. They break apart, and their parts fall to the ground. If you break a barrel with loot - the loot falls out (can be configured). When you enter the game, a new spell will be added to the spell list, with which you can fully configure the mod, namely: - Enable / disable penalties for damage to someone else's property (for example, if you break a table in a tavern, you will be fined for it); - Specify the item update timer (that is, after breaking, after a certain time the items will reappear); - Specify the limit of items (loot) dropped from broken containers; - Delete the spell. Highly not recommended, because after deleting the spell you will not be able to return it, and you will not be able to change the settings. Attention! Unlike the video where the mod is demonstrated, this version is fully translated into Russian!

24 oct 2020 | Ver. 0.4
Dragon Mage Masks
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Dragon Mage Masks

Dragon Priest Masks in Skyrim SE are considered armor. With this mod, Dragon Priest Masks will get a clothing slot, making them more effective for mages.

22 oct 2020 | Ver.
Werewolves jump higher and farther
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Werewolves jump higher and farther

A simple gameplay plugin improves wolves, making their jump much higher. Furthermore, they now jump further.

21 oct 2020 | Ver. 1.0
SkyJack Simple Woodcutter
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SkyJack Simple Woodcutter

Incredibly cool mod that adds more realism to the game. Now firewood and stones can be obtained dynamically and realistically. We chop trees with an ax - get firewood, chop stones - get stones for building a house. Mod features: - Get resources dynamically: chop trees with an ax, and stones with a pickaxe; - In the MCM menu you can turn on highlighting of stones and trees that can be dynamically destroyed; - You can choose the color of display separately for trees and stones (you can turn off highlighting); - If you use the campfire mod, you can also get other resources from this mod.

17 oct 2020 | Ver. 1.1
AddItemMenu - Ultimate Mod Explorer
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AddItemMenu - Ultimate Mod Explorer

AddItemMenu for Skyrim SE is an incredibly popular and useful mod that makes it easy to obtain items added by mods. After installing the mod, an item is automatically added to the inventory that allows you to open a new menu displaying all the esp/esl files installed for Skyrim. By selecting the desired ESP file, a window of the inventory will open where you can take all the items added by this .esp/esl file. This is very convenient since many mods simply do not add recipes for crafting, or simply do not want to search for items for crafting. In addition, the mod also adds tomes of spells, thanks to which you can learn a new search spell. Thanks to the new menu, you can simply enter the name and get this item both from the standard game and from mods. Very convenient.

17 oct 2020 | Ver. 1.14
Dragons Don't Wait
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Dragons Don't Wait

In Skyrim Special Edition it was implemented so that dragons would not randomly attack until the dragon at the guard tower was killed. So you could go through a lot of non-plot quests and in the end the dragons would just wait until you killed the dragon of the guard tower to finally start attacking. Agree, it's illogical. Now dragons will randomly attack even if you haven't killed the dragon from the guard tower yet.

17 oct 2020 | Ver. 1.0.1
!  Kill 'em All
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! Kill 'em All

Another gameplay mod for Skyrim SE, completely disabling immortality for all characters: quest, children, and even quest dragons - now everyone in the game is mortal. Attention! Killing quest characters will lead to an impossibility of passing the storyline, so download at your own risk.

15 oct 2020 | Ver. 1.0