Gameplay mods for Skyrim SE-AE

Werewolf Killcam Remover
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Werewolf Killcam Remover

Werwolves are amazing and powerful creatures. However, when playing as a werwolf, every fight turns into a routine, because at the end there is a 30% chance of the same finishing move, when the werwolf jumps on the enemy and starts tearing it apart with its claws. Now this animation will simply not be there, and you will be able to finish off the enemy exactly as you like.

5 nov 2020 | Ver. 1
No More Bounty For Nazeem And Heimskr
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No More Bounty For Nazeem And Heimskr

What connects Nazeem and Heimskr? They are both annoying, nagging, and simply unpleasant NPCs (especially Nazeem). However, despite all this, in the original game, killing them will either land you in jail or cost you a pretty penny. With this mod, you can easily kill Talos' priest and the pesky Nazeem without any consequences. They have no quest-related features, so their death won't lead to a game failure.

4 nov 2020 | Ver. 1.0
Training Dummies and Targets SSE
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Training Dummies and Targets SSE

Simple plugin for Skyrim SE, allowing to download combat skills on mannequins.

4 nov 2020 | Ver. 1.2
No More Killmoves On Player
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No More Killmoves On Player

No More Killmoves On Player - a mod for Skyrim SE that disables fatal finishers on dragons. The hero can still finish off enemies with a beautiful animation, but the finishers themselves do not work. Do not use with mods that disable dragonborn death.

4 nov 2020 | Ver. 1.0
Open Cities Skyrim - SSE
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Open Cities Skyrim - SSE

Open Cities Skyrim SE is an incredible mod that adds the feature we were missing from the original game. In the original game there are five closed cities. With this mod these cities will become open. That is, it will be enough to approach the gates, press and everything - they will open. Imagine how cool it is. At the same time, the mod is configured using the MCM menu, so if you also have SkyUI - you can configure everything for yourself. It is highly not recommended to install on weak computers, as performance can drop significantly. The author is working on updates, the mod is constantly updated and becomes better. The gates of the following cities have been reworked: - Whiterun; - Solitude (2x); - Markarth; - Riften; - Windhelm.

2 nov 2020 | Ver. 3.1.6
Destructible Skyrim - Breakable Objects SE (Beta)
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Destructible Skyrim - Breakable Objects SE (Beta)

Always lacked destructibility in Skyrim SE? With this mod you will be able to easily break some items: furniture, barrels and more. The modification allows you to break: - All standard chairs; - Some tables; - Various ancient urns; - All kinds of barrels; - Some other items. At the same time, when you break them, they do not disappear. They break apart, and their parts fall to the ground. If you break a barrel with loot - the loot falls out (can be configured). When you enter the game, a new spell will be added to the spell list, with which you can fully configure the mod, namely: - Enable / disable penalties for damage to someone else's property (for example, if you break a table in a tavern, you will be fined for it); - Specify the item update timer (that is, after breaking, after a certain time the items will reappear); - Specify the limit of items (loot) dropped from broken containers; - Delete the spell. Highly not recommended, because after deleting the spell you will not be able to return it, and you will not be able to change the settings. Attention! Unlike the video where the mod is demonstrated, this version is fully translated into Russian!

24 oct 2020 | Ver. 0.4
Dragon Mage Masks
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Dragon Mage Masks

Dragon Priest Masks in Skyrim SE are considered armor. With this mod, Dragon Priest Masks will get a clothing slot, making them more effective for mages.

22 oct 2020 | Ver.
Werewolves jump higher and farther
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Werewolves jump higher and farther

A simple gameplay plugin improves wolves, making their jump much higher. Furthermore, they now jump further.

21 oct 2020 | Ver. 1.0