Teardown Mods
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A large pack of modern and tuned vehicles. List of cars Aston Martin DB7 Aston Martin One-77 Aston Martin V8 Vantage (x2) BMW E36 M3 BMW E46 M3 GTR (NFS Edition) BMW E30 M3 BMW M4 Coupe Bugatti Chiron Bugatti Veyron Bugatti Super Sport Ferrari F50 Ferrari F430 Ferrari LaFerrari Lamborghini Gallardo Lamborghini Huracan Lamborghini Murciélago Mercedes Sprinter (Fully Functional) Mercedes SL65 AMG Porsche 911 (992) GT3 Porsche 911 (996) Porsche Boxster Toyota Supra Toyota Tundra
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Modern Volvo Van Hool 160 bus with good destructibility. - Working lights; - Animated details (doors, hatch, etc.); - 2 chassis options: B10MA-55 and B10R-59.
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Reworks a standard gun. - New reload animations; - More realistic animations; - Increased firing speed.
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Completely reworks everyone's favorite shotgun. - Many new animations; - The character is jumping up if you aim down and shoot; - Increased fire rate; - Improved appearance. Full multiplayer support!
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A pack of futuristic sports cars. - Spawnable; - All cars are of high quality.
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A large pack of rockets, mortar shells, mines and other things. All use the TABS system and are designed to work with TABS equipment. Using a welder you can attach a thruster. The pack includes: - 120 150 203 283 380 420 600 mm high-explosive shells, 120 mm mortar shell; - ATACMS, GBU 12, Aim 7 Sparrow, PG7V, AGL; - Anti-tank mines; - Anti-personnel mines; - F1, RGO grenades; - And much more!
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Advanced AI NPC - a mod that brings singleplayer in Teardown to life. It adds fully simulated NPCs that react to their environment, sounds, danger, and player actions, creating a vivid and dynamic world. This is not military AI—NPCs behave like ordinary civilians, showing fear, instincts, and situational awareness. - NPCs act in real time: they wander freely around the map, pause to observe, notice movements and suspicious events, and react to loud noises, gunfire, impacts, and accidents. When danger is detected, they may panic, flee from threats, or, if armed, engage zombies in combat. - The mod includes a priority system for controlling NPC behavior using special guide markers. Characters also actively avoid fire, explosions, corpses, player vehicles, and other hazards. - All NPCs are fully physical: they can be pushed, knocked down, lose balance from impacts, and respond to the environment, vehicles, and debris. - NPCs can use physical weapons from the mod, including guns, shotguns, sledgehammers, and even rocket launchers. Mistakes can happen in combat, and NPCs may sometimes injure or kill each other. - A built-in spawner allows you to spawn NPCs, zombies, and weapons (F2 key). You can assign teams, equipment, and use all standard Teardown characters to create atmospheric scenarios in infected towns. The mod is designed for sandbox and immersive gameplay. Full support for war mods and combat scenarios is not included. A multiplayer version is planned for the future.