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Games
Total materials on the site: 30464View all games 274
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Starfield
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Mods
28 with 744 for Starfield
Gameplay mods for Starfield
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SFSE plugin that allows you to change lockpicking settings. Now lockpicking can be made very easy, medium, very difficult, or completely automatic. All options in the archive.
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The Starfield mod makes crafting completely free. Now resources and researches are not required. StarfieldCustom.ini should have the following line: [Crafting] bFreeItemCrafting=1
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The invisible animation of grabbing objects and bodies in the original game lasts 1 second. The modification reduces this time to 300 milliseconds, allowing you to grab objects/bodies much faster.
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Changes the control of the jetpack (boosterpack). The use button no longer works as a switch. For long flights you now need to press and hold the jetpack activation button.
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Improves the healing effect of food, drinks and chemicals, and also prolongs their duration. Installation path: game root folder Don't forget to add the line sStartingConsoleCommand=bat BetterFood to StarfieldCustom.ini.
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With this mod, merchants will become richer: - They now have more money (credits); - They sell more resources. Installation path: Steam/SteamApps/Common/Data Don't forget to add the name of the .esp file to StarfieldCustom.ini. Detailed guide on adding .esp files.
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Removes reactor class restrictions, allowing any reactor to be installed on any ship.
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The mod for Starfield allows you to install more custom landing points (there are only 3 in the original game). There are many options in the archive: from 3 to 50. Drop the preferred option from the archive into the root folder of the game. Go to Starfield, open the console (~) and enter bat lz50 (if you chose, for example, version 30, you need to enter bat lz30, not 50).