-
Games
Total materials on the site: 26031View all games 255
-
Skyrim SE-AE
-
Mods
22 categories with 827 modifications for Skyrim SE-AE
Gameplay mods for Skyrim SE-AE
- 1112
- 111
- 0
Modification turns Ulfric's clothing into light armor, and also allows you to craft this garment in the forge. Now you will be not only fashionable, but also well protected.
- 1679
- 172
- 0
Do you also get frustrated that fast travelling takes too much in-game time? Thus, even the shortest fast travel can take you from morning to night, even if the distance is not too big. With this plugin for Skyrim Special Edition, this problem will no longer be an issue, as fast travelling will take much less time.
- 1083
- 128
- 0
The Instant Mining mod for the Special Edition of Skyrim removes the silly mining animation when the main character is mining ore. Now you will get runes instantly, instead of wasting your precious time on it.
- 3256
- 141
- 0
The companions in Skyrim Special Edition are really dumb and they trigger every trap. The game developers didn't work this out and the AI of the NPCs (including companions) is really bad. With this mod for Skyrim SE, traps won't be triggered because of the companions. No ESP files, just scripts.
- 1076
- 308
- 0
Tired of your enemies constantly disarming you and losing your favorite weapon? This mod for Skyrim Special Edition fixes that. If you are disarmed, your weapon is simply removed from your active inventory and moved to your inventory. You can equip your favorite weapon again at any time. There are patches for compatibility with Thunderchild and Summermyst.
- 1170
- 110
- 0
There is a rather obscure bug that causes some NPCs to simply ignore you when you are in werewolf form. They are not hostile, and sometimes even friendly. This was not intended by the developers, as all NPCs should attack when the hero transforms into a beast. Thanks to this mod for Skyrim Special Edition, NPCs will again start attacking the hero when transforming into a werewolf.
- 1334
- 190
- 0
Very simple, but useful gameplay mod for Skyrim SE. Have you ever felt that there are too few bandits in the game? Often you can hear NPCs talking about how large gangs of robbers attacked them, but such gangs are very rare, usually there are small squads of 2-3 bandits in each. Now there will be much more of them, and the game will become a bit more difficult. It is not recommended to use on legendary difficulty.
- 1171
- 126
- 0
The Ring of Hircine is a very powerful artifact for werewolves, but for those who don't use transformation, or use it rarely, the artifact doesn't bring any benefit. The mod for Skyrim SE adds a new effect to this artifact, to give some bonuses in the form of a human. The hero can still transform twice into a werewolf, but now he also gets passive bonuses in the form of 25 additional health, 50 units of stamina, and health and stamina regeneration increased by 25%. These bonuses are not too weak, but not too strong and will clearly come in handy during the game.