All about Agility in Fallout 4: what is Agility for, how to max it out and what benefits does it give
Agility in Fallout 4
Why should you increase your character's Agility? Because Agility directly affects the number of Action Points (AP). An Agility value of "1" gives you 70 AP. With further increases, each point of Agility adds 10 AP. For example, if your Agility is "2", you will have 80 AP (70 + 10), and if it's "3", you will have 90 AP (70 + 10 + 10), and so on. This is useful for VATS combat, increasing the number of shots you can take.
Agility is also appreciated by players who prefer to stealthily approach and eliminate enemies. For example, with an Agility value of 1, enemies will notice your character long before they get close. But with an Agility of 10, you can get extremely close without being detected.
Agility is also important for thievery. Each point of Agility adds 1% to your pickpocketing chance. So if you enjoy playing in stealth mode, Agility is essential.
Increasing Agility
The base value of Agility in the game is 13 (190 AP). You can achieve this value by having Agility reach 10. After that, you need to:
- Find the "SPECIAL" magazine in Sanctuary. Using it will increase your Agility by 1 point;
- Build and use the Vault-Tec Workshop's Vault-Tec exercise bike, which adds 1 point of Agility;
- Find the Agility bobblehead at the "Broken North Star" location, which adds 1 point of Agility.
Clothing and Equipment
By equipping specific gear, you can increase your Agility. To reach a value of 21, you will need:
- A second-generation synth helmet, obtainable at the Institute;
- A right bracer of the defender, obtained from Becky Fallon;
- A left greave of the mantis, provided by Lucas Miller;
- Synth sturdy armor for the torso, unlocked after completing the "Memory Interrupted" quest;
- Military fatigues.
To reach 31 Agility, you will need:
- Sturdy armor for all body parts;
- A second-generation synth helmet;
- Military fatigues.
If you find power armor at the "Nuka-Cola Bottling Plant" location and wear it, your Agility will be 15. We're talking about T-51 or "Nuka-Cola" armor.
Is there a maximum Agility? Yes, there is. Its value is 40. To the equipment with 31 Agility, we add:
- Deathclaw steak;
- Mirelurk cake;
- Rum (requires the "Party Boy" perk to enhance the effect);
- Ultrajet;
- X-Cell.
Next, let's look at Agility perks.
Agility Perks
There are a total of ten Agility perks.
Sandman
It has 3 levels of upgrades:
- Level 1: Ability to kill sleeping targets and 15% increased damage while sneaking (with silenced weapons);
- Level 2: 30% increased damage;
- Level 3: 50% increased damage.
Sneak
It has 5 levels of upgrades:
- Level 1: 20% reduced chance to be detected by enemies;
- Level 2: 30% reduced chance + floor-based traps won't trigger if stepped on;
- Level 3: 40% reduced chance + mines won't detonate if character steps on them;
- Level 4: 50% reduced chance + detection isn't affected by equipment weight or movement speed;
- Level 5: character can sneak while detected at long distances.
Gunslinger
This perk has 5 levels of upgrades. Each point adds 20% damage to non-automatic pistols.
- Level 1: 20% damage boost;
- Level 2: 40% additional damage + increased range;
- Level 3: 60% damage boost + 50% increased range;
- Level 4: 80% more damage + 6% chance to disarm the enemy;
- Level 5: 100% additional damage with non-automatic pistols + 8% limb damage chance + 8% chance to disarm.
Blitz
This perk increases the melee attack distance in VATS. It has 2 levels of upgrades:
- First level significantly increases the range;
- On the second level, damage will increase based on the distance to the enemy (the greater the distance, the higher the damage).
- Commando
The perk increases damage from automatic weapons:
- Level 1: 20% increased damage;
- Level 2: 40% increased damage + improved hip-fire accuracy;
- Level 3: 60% increased damage + improved hip-fire accuracy (reduced bullet spread);
- Level 4: 80% increased damage + 4% chance to stagger the enemy;
- Level 5: 100% increased damage + 6% chance to stagger the enemy.
Ninja
The perk increases damage from stealth attacks and in close combat. It can be upgraded if the Agility stat is at least 7. There are 3 levels of upgrades:
- At the first level, damage from stealth attacks is increased by 2.5 times and from close combat by 4 times;
- Second level: increases damage by 3 and 5 times, respectively;
- Third level: increases the values by 3.5 and 10 times.
In terms of its parameters, this perk surpasses "Sandman."
Action Boy/Girl
This perk is designed to restore Action Points, which is useful for combat in VATS. It has 3 levels:
- Level 1: restores 25%;
- Level 2: restores 50%;
- Level 3: restores 75%.
Gunslinger
Increases damage to the second and subsequent enemies you shoot. The perk has 3 levels of upgrades:
- Level 1: starting with the second target, damage to enemies is increased by 25% in VATS. The condition is to select a new target after eliminating the first one;
- Level 2: damage is increased by 50% starting from the third target;
- Level 3: shots will be critical starting from the fourth target.
Moving Target
3 levels of upgrades:
- At the first level, while sprinting, you gain +25 to energy and damage resistance;
- Second level increases the value to +50;
- Third level reduces Action Point cost for sprinting by 50%.
Quick Hands
This perk is useful for reloading revolvers and single-shot weapons. It has 3 levels of upgrades:
- Level 1: reloading speed is increased by 35%;
- Level 2: no Action Points are spent on reloading in VATS. Ideal for revolvers and double-barreled shotguns;
- Level 3: an additional 10 Action Points are added to the existing pool.
And that concludes the agility overview in Fallout 4. This attribute can significantly enhance your character if you invest in the corresponding skills.
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