Cyberpunk 2077 Mods
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The mod adds the classic 1969 Dodge Charger RT. - Does not replace anything; - Available through Virtual Car Dealer or CET. Console command: Game.GetVehicleSystem():EnablePlayerVehicle("Vehicle.charger_rt_01", true, false)
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Automatically disables all radios in Cyberpunk 2077. They can still be turned on manually.
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The mod adds the Mercedes AMG One supercar to Cyberpunk 2077. There are several color options available in the archive. Available through Cyber Engine Tweaks. Console command: - Game.GetVehicleSystem():EnablePlayerVehicle("Vehicle.mercedes_one", true, false).
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- 6 modules; - 168 pieces of equipment; - For standard bodies and EBB/EBBP/Lush/Gymfiend bodies; - Color options, modules; - High-quality models/textures; - Obtainable via Tac Threads Atelier or Cyber Engine Tweaks.
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Detailed car Nissan Silvia S15. Comes in white. In additional files you can download new color options and change the base white. How to get: - Virtual Car Dealer; - Cyber Engine Tweaks.
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Elegant and fast sports car Ferrari Daytona SP3. - High-quality models/testures; - Can be obtained by purchasing through the Virtual Car Dealer or through Cyber Engine Tweaks.
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An old Ferrari F40 supercar. - Does not replace anything; - Can be obtained through the Virtual Car Dealer mod. If you cannot hear engine sounds, install the patch from the additional files.
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Pack of shoes in 4 colors. - Glow; - Ideally combined with the Tron suit mod (author: Apzurv); - Can be obtained through the Fronky's Fashions Virtual Atelier Store.