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Savior’s Wake: how to start and complete the quest
"Savior’s Wake" – the second quest in the "In the Wake of Narcissus" questline. This quest opens the second act of the story.
How to Start the Savior’s Wake Quest
The quest will start automatically after completing the previous quest – "Search in the Algae Sea" (Search in the Algae Sea).
Savior’s Wake: Walkthrough
Your goal: find the Primordial Sea Seal to prevent potential consequences. To do this, you'll need to solve a series of puzzles and deactivate traps scattered throughout the Narzissenkreuz Ordo territory.
Solve the Puzzle
Head to the Mort Region and enter the Tower of Ipsissimus. Your goal: descend to the lowest levels of the building. To achieve this, you need to solve 3 puzzles:
- Puzzle 1. Approach the quest marker. Absorb the power of the Xenochromatic Ball Octopus and use it on the valve to direct the beam onto the lens. A teleporter will appear – enter it and descend. Plan a few more floors down to reach the next puzzle.
- Puzzle 2. Defeat the Meks in the center of the hall. Only then will the mechanism activate, allowing you to solve the puzzle. The device will open a door with an elevator that takes you further down. Defeat another Mek. Interact with the mechanism to lower the central device and beams to the required level. Absorb the power of the Xenochromatic Ball Octopus, aim at the valve, and turn it so that the beam falls on the right lens. Move to the next, smaller room – activate the device in the center. Go back, shift the beam to the left lens, and re-enter the small room. Align the beam from the central device onto the ball. Stand on the lift and battle another Mek squad. Activate the central device to unlock the door leading to the elevator. Descend to the next puzzle.
- Puzzle 3. Use the power of the Xenochromatic Ball Octopus, interact with the valve, and position the beam on the right lens. Enter the teleporter that appears, collect the base circle, and return. Move the beam from the right to the left lens. Enter the next room and take another base circle. Move the beam to the room you entered, and connect the gears. Once you move the top beam to the last, third room, a new passage will open. Inside, collect the final base circle.
You'll need the base circles to activate the central device. Go back and insert the circles into the mechanism. Now you can descend to the very bottom of the tower.
Talk to Everyone
Your companions will appear in the center of the hall. Speak to each of them and discuss the upcoming path. Caterpillar will give the Traveler a small key, allowing you to continue the journey.
Go to the Lower Level
Insert the key into the mechanism to descend to the lower level. The platform will start moving down, but at this moment, a squad of Meks will attack you. After the battle, a cutscene with Ann will start, and the quest will be completed. The next quest, "Waking From the Great Dream," will start automatically.
Rewards:
- 50 Primogems;
- 450 Adventure EXP;
- 50,000 Mora;
- 5 Hero's Wit;
- 4 Mystic Enhancement Ore.
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