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Games
Total materials on the site: 30464View all games 274
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The Witcher 3 Next Gen
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Mods
9 with 178 for The Witcher 3 Next Gen
Gameplay mods for The Witcher 3 Next Gen
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With this mod for The Witcher 3 Next Gen, Power Places will start giving 2 skill points instead of 1.
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Now, when consumables (e.g. a certain type of food) run out, the game will not replace them with other consumables. For example, if a slot had bread and it ran out, this slot will not be replaced with another food, this will need to be done manually and select the desired type of consumable.
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Boats in The Witcher 3 Next Gen will no longer break. Crash into anything you want, enjoy the adventures and don't worry about sirens leaving you stranded in the middle of the Skellige.
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Cheat mode completely disables the breath bar, so now Geralt can stay underwater for as long as he wants.
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Simple mod allowing to change Geralt's and enemies' damage with regular sliders in the mods menu.
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Significant improvement of the balance of The Witcher 3 Next Gen. Enemies get the level with you so you can explore any point of the map at any level regardless of the level difference between Geralt and the enemy in 5 levels. - Improved damage system (Geralt deals 1% damage of the enemy's max HP with each hit, ignoring armor); - More realistic enemy level; - If the enemy is 5 levels higher, Geralt deals more damage by 2.5% * the level difference; - All bombs now deal more damage (3% of the enemy's max HP); - A number of other balance improvements.
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The mod for The Witcher 3 Next Gen allows you to teleport to user markers, i.e. practically anywhere on the map. Control: Key 0 (zero); Console commands: ttp and teleporttopin.
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Removing Visual Effects when Consuming Witcher 3 Next Gen Potions.