Teardown Mods
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The modification adds a structural integrity system that reacts to real physics: strong, fast, or heavy impacts can tear structures apart instead of only triggering the default destruction rules from vanilla Teardown. - Impulse-based destruction with the updated v2 physics model: bodies are tracked. Effective impulse scales depending on the structure size (small shards and huge pieces behave more realistically). - Material realism (0–100): strength is defined per surface; angular damage scales with the material, so tougher materials resist spin-up better. - Material hardness is taken into account: softer materials accumulate sub-critical stress faster, while stronger materials distribute and release load differently. - Per-material hole scaling (sliders: soft / medium / hard; setting soft to 0 disables damage for soft materials). - Structural support bonus when the joint-to-static option is enabled. - When choosing between explosion and break, the stronger check is used. - Debris and dust with material-aware particles; added effects for concrete, rubber, and grass. - Post-break impulses are softly capped relative to the effective threshold to prevent unrealistic launches with extreme masses. - Compatibility: leave_me_alone, jointed static bodies, player vehicle scope. - Pause: realism can be turned on or off. - Workload is distributed through coroutines for better performance.
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The modification adds a small plane. - Fully functioning, flies; - Many color options (different configurations). Management: - f — turn on the engine; - a/d - roll - z/x - yaw - shift/ctrl — thrust - w/s — pitch - space - air brake - l — headlights - t — enable/disable mouse aiming
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A tunnel with a great length and functioning lighting, and at the end there is a collapse.
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Berlin overground subway. Besides the subway itself, there are regular roads (about 200 meters) that you can drive on.
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New game mode for multiplayer Teardown in the style of the game "Terrorist Town" in Garry's Mod. At the beginning of the round, players are divided into several teams: traitor, detective and innocents. - The traitor must eliminate everyone else; - After the death of the player, the detective receives information about who the traitor is; - The innocent must find and eliminate the traitor before time runs out. Each class has its own unique items (the store opens at the beginning of the round with the B key). Other features of the mod: - Custom equipment and tools for classes; - Built-in game chat; - Losing (dead) players can spectate others; - Traitors can see each other through walls; - The mode can be adjusted by increasing/decreasing the timer and other parameters; - The map can change in each round + all maps should work, including those from mods. To open the admin menu, the host must press F1.
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Pack of characters from Hotline Miami. Currently the pack includes: - Jacket; - Biker.
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Large pack of military equipment with the TABS system. All equipment from the Cold War. - 60+ units of equipment; - Custom ammunition; - Animated details; - Lots of custom sounds; - The pack includes a map for testing.
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Visit Bikini Bottom, the town from the beloved animated series SpongeBob SquarePants. All key locations have been recreated: the house of SpongeBob and his neighbors, Sandy's house, the Krusty Krabs restaurant, Chum Bucket and other locations. - Works in multiplayer.