Teardown Mods

Categories

Realism (WIP)
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Realism (WIP)

The modification adds a structural integrity system that reacts to real physics: strong, fast, or heavy impacts can tear structures apart instead of only triggering the default destruction rules from vanilla Teardown. - Impulse-based destruction with the updated v2 physics model: bodies are tracked. Effective impulse scales depending on the structure size (small shards and huge pieces behave more realistically). - Material realism (0–100): strength is defined per surface; angular damage scales with the material, so tougher materials resist spin-up better. - Material hardness is taken into account: softer materials accumulate sub-critical stress faster, while stronger materials distribute and release load differently. - Per-material hole scaling (sliders: soft / medium / hard; setting soft to 0 disables damage for soft materials). - Structural support bonus when the joint-to-static option is enabled. - When choosing between explosion and break, the stronger check is used. - Debris and dust with material-aware particles; added effects for concrete, rubber, and grass. - Post-break impulses are softly capped relative to the effective threshold to prevent unrealistic launches with extreme masses. - Compatibility: leave_me_alone, jointed static bodies, player vehicle scope. - Pause: realism can be turned on or off. - Workload is distributed through coroutines for better performance.

5 apr 2026 | Ver. 04.04.2026
[JC3] Urga U17 Akrobat
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[JC3] Urga U17 Akrobat

The modification adds a small plane. - Fully functioning, flies; - Many color options (different configurations). Management: - f — turn on the engine; - a/d - roll - z/x - yaw - shift/ctrl — thrust - w/s — pitch - space - air brake - l — headlights - t — enable/disable mouse aiming

5 apr 2026 | Ver. 03.04.2026
'Road-Tunnel'
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'Road-Tunnel'

A tunnel with a great length and functioning lighting, and at the end there is a collapse.

5 apr 2026 | Ver. 27.03.2026
Berlin Subway
update
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Berlin Subway

Berlin overground subway. Besides the subway itself, there are regular roads (about 200 meters) that you can drive on.

5 apr 2026 | Ver. 01.04.2026
Trouble in Teardown
update
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Trouble in Teardown

New game mode for multiplayer Teardown in the style of the game "Terrorist Town" in Garry's Mod. At the beginning of the round, players are divided into several teams: traitor, detective and innocents. - The traitor must eliminate everyone else; - After the death of the player, the detective receives information about who the traitor is; - The innocent must find and eliminate the traitor before time runs out. Each class has its own unique items (the store opens at the beginning of the round with the B key). Other features of the mod: - Custom equipment and tools for classes; - Built-in game chat; - Losing (dead) players can spectate others; - Traitors can see each other through walls; - The mode can be adjusted by increasing/decreasing the timer and other parameters; - The map can change in each round + all maps should work, including those from mods. To open the admin menu, the host must press F1.

5 apr 2026 | Ver. 01.04.2026
Hotline Miami Character Pack
update
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Hotline Miami Character Pack

Pack of characters from Hotline Miami. Currently the pack includes: - Jacket; - Biker.

5 apr 2026 | Ver. 02.04.2026
[Kiskas] Cold War Vehicle Pack
update
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[Kiskas] Cold War Vehicle Pack

Large pack of military equipment with the TABS system. All equipment from the Cold War. - 60+ units of equipment; - Custom ammunition; - Animated details; - Lots of custom sounds; - The pack includes a map for testing.

5 apr 2026 | Ver. 03.04.2026
BIKINI BOTTOM
update
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BIKINI BOTTOM

Visit Bikini Bottom, the town from the beloved animated series SpongeBob SquarePants. All key locations have been recreated: the house of SpongeBob and his neighbors, Sandy's house, the Krusty Krabs restaurant, Chum Bucket and other locations. - Works in multiplayer.

5 apr 2026 | Ver. 03.04.2026