Mod - Grappling Arm Upgrade version 1.2.0 for Subnautica

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This modification for Subnautica allows you to create an improved version of the Crab Suit's Grappling Arm. The vanilla version is significantly inferior to the improved one. All improvements are made at the modification station. The mod is very well configured using the config.json file.
Attention! Installing too high and strong indicators can cause physical bugs, be careful!
Or have fun, it's up to you.

To open the improvement blueprint, you need to additionally study 4 of its fragments after opening the grappling arm. After that, the improvement blueprint will become available to you. You can also specify in config.json how many scans are needed to open the improvements. If you set the value to 0, the improvement will be available immediately upon opening the grappling arm and no additional scans will be required.

Item ID: "GrapplingArmUpgradeModule"

Config.json Settings
1) armCooldown - recharge after use in seconds. Default 0.5, without improvement 2.
2) hookMaxDistance - maximum rope length. Default 50, without improvement 35.
3) hookSpeed - pull speed after attaching the arm. Default 50, without improvement 25.
4) acceleration - acceleration after attaching to an object. Default 20, without improvement 15.
5) force - arm strength after attaching to something. Default 600, without improvement 400.
6) fragmentCountToUnlock - number of fragments that need to be scanned additionally to open the blueprint. Default 4.
Requirements:
- QModManager 4
- SMLHelper (Modding Helper) v2.9.0+
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