Starfield Mods
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Adjust the chance of legendary opponents spawnrate. There are many options available in the archive: 0-500%. Select and install only one option!
- 792
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The Starfield mod reduces the cost of registering a new spaceship by 25, 50, 75 or 90%. There are several .esp files in the archive; you only need to select and install ONE of them.
- 606
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Starfield has a pacifist system, where using electromagnetic weapons you can stun enemies rather than kill them. The modification complements this system. Now, when you knock out enemies, you will gain experience.
- 752
- 128
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Melee weapons in Starfield are poorly designed. The modification buffs almost all melee weapons and sorts them into two categories: - Low damage, high crit; - High damage, low crit. Thus, if you use a knife, it will have low damage, which will be compensated by high crits. If you use a heavy weapon, such weapons will have high damage, but weak crits.
- 675
- 116
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The Starfield mod reduces the number of scans required for 100% surveying from 8 to 6.
- 611
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- 715
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HK VP-70Z handgun. Has only one modifier. - Can be obtained by crafting; - Can be obtained via the console.
- 903
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Reworking of most standard spacesuits. Only the female character versions have been reworked to better suit female body types.