Skyrim SE-AE Mods
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XP32 Maximum Skeleton Special Extended (XPMSSE) for Skyrim Special Edition is an enhanced version of XP32 Maximum Skeleton Extended. It globally reworks the skeleton of characters, the most diverse animations, and is a key mod for the work of other mods. All required mods must be installed BEFORE installing XPMSSE. Installation is only done through an automatic installer, as there are many possible options.
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Cosmetic rework of a character named Raya - a dragonborn huskar. In two variations: UUNP (main file) and CBBE (in additional files). It is located in Folksrite.
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Mod for Skyrim SE removes the initial intro, Bethesda logo, fog, various addons, Creation Club, hints, news and more. Just a clean main menu.
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Beautiful rework of the appearance of the artifact Rise of the Sun.
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Another mod from the "not for everyone" category, which changes dragons in the game (including unique ones) to... something else. Now the dragons will look very much like actor Tommy Wiseau.
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One of the strangest mods for Skyrim SE, created by the author for his friend for streams. Changes spiders, dragons and werewolves to everyone's favorite Pacman. In Riften, Windhelm, Whiterun, Solitude, and "The House of Warm Winds" you will find a small surprise.
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During the quest on Azura's orders, we enter her star to fight the mage and free the star. The mod modifies the interior of this location inside the star. The archive has 2 options (Option 1 and Option 2, the first screenshots are Option 1, then screenshots of Option 2 follow). Each version has 2 more versions: 2k and 4k. Everything is in the archive, it is recommended to install using the automatic installer.
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New one-handed sword for Skyrim SE. The weapon has the same damage as an Ebony Blade, but much faster and lighter. It can be obtained in several ways. The first and most obvious is crafting. In addition, it can be found on the mountain of Anter, stuck in a rock, right behind the alchemy table.