Weapon mods for Project Zomboid

Homemade Bats
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Homemade Bats

Now you can create clubs and maces from wood, glue and duct tape in Project Zomboid. It's great for both multiplayer and singleplayer when there's very little effective weaponry around and you need to make something yourself.

1 apr 2021 | Ver. 1.4.31
Craftable Molotov Cocktails
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Craftable Molotov Cocktails

Modification allows you to create a Molotov cocktail by yourself and use it for your own purposes. Previously in Project Zomboid you could create a Molotov cocktail by default, however, for some unknown reason the developers took away this possibility from us. This mod fixes this misunderstanding.

27 mar 2021 | Ver. 1.0
MegaviBlades
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MegaviBlades

New weapons for Project Zomboid! This mod adds new close combat weapons like axes, swords and much more! Compatibility: - Necroforge; - SP/MP; Content: - Katana: can rarely be found on zombie corpses and in some places on the map; - Small Axe: can be found almost everywhere where an ordinary axe can be found, however, it is found a little more often. Can also be found on zombies. Can chop trees, but the axe cannot be held in two hands, so it is less effective than an ordinary axe; - M9 Bayonet: can be found literally anywhere, however, with a small chance; - Killer Blade: a powerful weapon, found very rarely; - Stone Saw: cannot be found, can only be crafted. Can only saw wood, but over time it breaks; - Stone Knife: available for crafting, cannot be found. Cannot be used for cooking, only to skin animals. Cannot be repaired; - Metal Sword and Knife: can be crafted at 3-5 levels. Can be repaired and are quite easy to craft; - Sharpened Stone: allows you to sharpen a large number of metal weapons crafted by the player. Installation: - Download and place the "MegaviBlades" folder in the mods folder; - Launch the game; - Enable the mod in the modifications menu inside the game.

25 mar 2021 | Ver. 1.3
ORGM Rechambered
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ORGM Rechambered

Mode is a continuation of the legendary mod from OrMntMans for Project Zomboid weapons. In total, the modification adds more than 100 real existing units of firearms and reworks the mechanics of shooting, focusing on realism. Light setup: A new tab in the Project Zomboid settings screen adds a large number of settings for the mod. You can change the chance of the appearance of certain structures or types of items. You can also change the damage from firearms. And that's not all! Improved reloading: Different types of bullets have different stats: damage and penetration ability. During reloading, you can "mix" different types of cartridges suitable for your weapon. New mechanics: Now the weapon can appear with different barrel lengths, which will depend on the manufacturer. The length of the barrel affects the weight of the weapon, its recoil, damage, shooting range and the time required for aiming. Also, the length of the barrel together with the caliber determines the stats, weight and efficiency of shooting. Hotkeys: To quickly reload an empty magazine, press "G" without the need to enter the inventory and press the right mouse button. You can also switch between automatic and semi-automatic shooting modes using the "Z" key. For quick access to weapons, press 4, 5 or 6 to quickly draw a pistol, rifle or shotgun. Other: - The modification allows you to play Russian roulette; - Possibility to inspect weapons; - Serial numbers for each gun; - Unique 3D models for each weapon.

25 mar 2021 | Ver. 3.09.2