Mods
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This modification adds multiple skins for chickens, ducks, and other creatures in the coop. Added: - Uses the new 1.6 feature to add multiple skins for each animal in the coop! - 33 skins for white and brown chickens - 5 skins for void chickens - 8 skins for blue chickens - 4 skins for golden chickens - 13 skins for ducks - 76 skins for rabbits - 9 skins for dinosaurs - Each animal also has "void" skin variants inspired by the vanilla void chicken - Add as many skins as you want to your game; each will have a chance to appear when the animal is born/hatched/purchased - Adds changes to the menu icon in Marnie's shop - Optional color changes for duck feathers, rabbit's feet, and dinosaur eggs INSTALLATION: 1. Install the latest version of SMAPI. 2. Install the latest version of Content Patcher. 3. Unzip into the \Stardew Valley\Mods\ folder. 4. Run the game through SMAPI to generate the config.json file, then close. 5. Open config.json with a program like Notepad, and use the images in the "References" folder to add default values and skins you want for each animal. By default, there can only be one variant, but the number of skin variants can be as many or as few as you want, separated by commas. You can also choose colors to recolor the item. Any option can be disabled by leaving it empty or writing "false." If you can't create config.json, you can rename example_config.json to config.json and use it instead. alloptions_config.json can also be renamed to config.json if you want to get all available skins. 6. Run the game through SMAPI to play with this modification!
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This mod reworks sprites and character textures for different festivals, locations and seasons.
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This modification allows you to change the textures of almost all creatures in the game! Added: - 42 variant textures for all butterflies. - 18 variant textures for city birds in each season. - 20 variant textures for theatrical birds. - 2 variant textures for seagulls. - 2 variant textures for crows. - 2 variant textures for owls. - 6 variant textures for pigeons of the Dark Shrine of Selfishness. - 4 variant textures for the title screen bird. - 2 variants for woodpeckers. - Replacement for the intro bird (based on the choice for city birds in spring). - 10 variant textures for pet parrots (i.e., the parrot from the Night Market and the parrot in Emily's 4-heart event). - 6 variant textures for squirrels. - 3 variant textures for Alex's dog, Dusty. - 6 variant textures for both city frogs. - 12 variant textures for city rabbits in each season. - Replacement for the traveling merchant's pig. - Replacement for the desert merchant's camel. - 2 variants for the Trash Bear. - 6 recolor variants for the Hat Mouse (hat seller). - Replacement for the Secret Woods bear. - 18 variant textures for new birds that appear after achieving a perfect rating. - 42 variant textures for island butterflies. - 3 variant textures for the Frog on Ginger Island. - 3 variant textures for large turtles. - 10 variant textures for the crab creature (does not affect the item texture you get from crabs/mobs). - 2 variant textures for gem birds (birds on Ginger Island that drop gems). - 2 variant textures for the marsupial. - Replacement for the gorilla. - 3 variant textures for the cauldron monkeys. - 15 variant textures for the new small bird. - 10 variant textures for island parrots. This mod currently does not change: - Island Trader INSTALLATION: 1. Install the latest version of SMAPI. 2. Install the latest version of Content Patcher. 3. Unzip into the \Stardew Valley\Mods\ folder. 4. Run the game through SMAPI to generate the config.json file, then close. 5. Open config.json with a program like Notepad, and use the images in the "References" folder to change each creature to the sprite you prefer. All creature replacements can be turned off by setting them to "False." 6. Run the game through SMAPI to play with this modification!
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- Detailed interior/exterior; - Animations; - High-quality textures.
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- Extras: 6 options; - Passenger transportation available; - Realistic physics.
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- Transportation available; - Realistic physics. Authors: Denis154rus, Cimoha
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- Engine power: 507 hp; - Maximum speed: 330 km/h; - 7 speed gearbox; - High-quality physics; - RWD.
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- Engine power: 507 hp; - Maximum speed: 330 km/h; - Acceleration from 0-100 km/h: 4.7 sec; - Rear drive; - 7-speed gearbox; - Passenger transportation available.