Mods


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"Roses"

Old good map from War of the Roses is now in Mordhau!

17 sep 2020 | Ver. 1.0.0
Unique Dragon Priest Masks - HD textures
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Unique Dragon Priest Masks - HD textures

This mod for Skyrim Special Edition adds 10 new high-quality masks, or changes existing dragon priest masks (mod in alternative files). The new masks can be crafted in the forge and enchanted. Some masks have several variations. It looks very cool.

17 sep 2020 | Ver. 2.0
Stones of Barenziah Quest Markers -
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Stones of Barenziah Quest Markers -

This mod for Skyrim Special Edition adds a new quest where you can find all the unusual stones. We are talking about the stones of the Barons Crown. As soon as you show the unusual stone to Vex, the quest will start and all the stones will be marked on the map. However, there are some nuances here. To get some of the stones, you need to reach certain plot points, so it is obviously impossible to collect all the stones from the first level.

17 sep 2020 | Ver. 1.3.1
AutoGate -
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AutoGate -

After installing the AutoGate gate mode, the gates you install will automatically open when you walk near them and close when you are not there.

17 sep 2020 | Ver. 1.1
AutoAnimalDoors
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AutoAnimalDoors

Automate the process of opening/closing the door for animals for all your barns and chicken coops. The AutoAnimalDoors mod will help you with this.

17 sep 2020 | Ver. 2.3.0
Nordic Tent 2k4k Retexture
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Nordic Tent 2k4k Retexture

Modification retextures Nord huts. These huts are found almost everywhere, especially in areas where you can see bandits. 4K and 2K (optional file) versions are available.

17 sep 2020 | Ver. 1.0
Cuter Fatter Cows
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Cuter Fatter Cows

With this mod cows in Stardew Valley will become as cute as in Harvest Moon.

17 sep 2020 | Ver. 2
Goldrush Beta
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Goldrush Beta

- GR_Dust2_Night - GR_Dust2_Winter Goldrush is a 5v5 user-competitive mode for the game Mordhau. Five attackers must collect bags of gold from caves and carry them to their base, while five defenders must defend the caves and/or kill the attackers. Defenders respawn after 45 seconds of death, while attackers have only one life. This is done to get rid of the obvious tactic of rushing the whole team of attackers to one cave with 1-2 defenders. There are 2 caves on the map with 3 bags of gold in each. Each attacker can only take one bag and then he needs to bring it to his base. The bag can be thrown away, like any other equipment in the game. It does not affect the player's movement speed and does not prevent him from using weapons. Each round lasts about three minutes. This should be enough to steal all the bags on the map. This reduces the chance of one team having a complete advantage over the other. Attackers can keep their equipment, while defenders will have to buy it each round as they have the option of respawning. Players will not be able to use bandages and regenerate. After death, all weapons drop from the player. Doors can be quickly broken (about 10 hits). Targets are not marked, players will have to track/listen to enemy movements. There are no perks in this mode. The game can end prematurely if the score difference is greater than the number of remaining rounds. Maps supporting this mode: - GR_Inferno - GR_dust2css - GR_Dust2 - GR_dust2classic - GR_Dust2_Night - GR_Dust2_Winter

17 sep 2020 | Ver. 0.9.1