Mods
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Tired of your subjects in castles and villages constantly starving, even though you could easily support their quality of life? With this mod you will be able to donate/give your settlers food, specifically grain, which will gradually improve their well-being and they will no longer starve. All of this is done in the settlement management menu, just a new window will be added. Most importantly, the settlement must belong to the main hero, his clan.
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As the name implies, the mod simply makes the gangs of steppe bandits much bigger. Now each gang will have 50-300 bandits, or even more.
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Crow's Beak - Matron Weapon - a weapon created by Nocturnal herself. It has high damage, high attack speed, high chance of critical damage, and high critical damage. Acquisition: - Head to the location "Lost Valley Bastion" (near Rorikstead). Find the wall with the dragon words (the wall of Tu'um study), next to the wall will be this beak.
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Another gameplay mod for Skyrim SE, completely disabling immortality for all characters: quest, children, and even quest dragons - now everyone in the game is mortal. Attention! Killing quest characters will lead to an impossibility of passing the storyline, so download at your own risk.
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The enemy intelligence in Skyrim Special Edition leaves much to be desired. Just pass through the loading screen and the enemies will simply back off from you. Whereas in other parts of the game (in Tes IV in particular) enemies would follow you even through loading screens, adding to the hardcore experience. Now enemies from Skyrim will follow this example.
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Do you want to completely destroy Skyrim, but the game limits you? With this mod all protected characters can be killed by the Dovahkiin. However, some characters, essential for important quests, are still immortal. If you want to make absolutely everyone immortal - there is an .ini file in the additional files that will make everyone mortal.
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At the beginning of the game we are heavily restricted, not giving us a choice of weapons/magic. With this mod, the Warden's chest (location: Helgen, at the start when we enter the fort) will be filled with a lot of weapons and spells, so you can start the game with the character you want to play. Nothing overpowered, low level items, just more variety.
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As can be understood from the name, the modification disables the transformation of dragons into a pile of bones after absorbing a soul. Now they will remain in their normal state, with scales.