Mods
- 4418
- 908
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Modification changes the object placement system for Kenshi, making it more convenient and allowing for more efficient use of space. Changes: - Redesigned interactive object placement; - Allows for more comfortable object placement without using F12; - Objects have full collision and gravity, so no need to use F12; - Mod fully works with vanilla AI; - You can place objects close to each other and walls; - Mod adds new collision which brings less headache and fits perfectly into the game.
- 2562
- 402
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Modification adds two new helmets, made in a Gothic style for Kenshi.
- 2096
- 358
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Mod allows you to build your "markers" in Kenshi. Use them to hide valuables and come back for them later. Types of markers: - Pile of Junk: a small pile of junk, hidden with stones and dirt; - Big Pile of Junk: a large pile of "treasure", protected with animal hides and hidden with stones and dirt; - Buried Treasure: a small chest, wrapped in animal hides and fabric, before being buried in the ground; - Map Maker: a broken box, used to mark the location of your treasure.
- 1219
- 327
- 0
The mod adds new pants for toddlers: 5 patterns; Works with all skin types; User sketch; All lod and maps.
- 1085
- 286
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The mod adds a t-shirt for kids: 8 patterns; Works with all types of skin; User sketch; All lods and maps.
- 1310
- 272
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This mod adds striped pants for The Sims 4: 6 patterns; All lods; For teens and elder; Compatibility with base game; Compatibility with HQ; Custom thumbnail.
- 1217
- 290
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This mod adds a striped top for The Sims 4: 6 patterns; All lods; For teens and up; Compatibility with the base game; Compatibility with HQ; User sketch.
- 1302
- 301
- 0
New sports top with a short sweater: - 18 samples; - New grid; - All boats and maps; - For teenagers and older; - Compatibility with the base game; - Customizable miniature.