Mods
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A cool plugin for SKSE 64, adding some features for necromancers (fix and improvement of resurrection). You have the possibility to resurrect decapitated bodies, as well as riding animals that can be used for their intended purpose. In addition, fixes have been made and the ability to teleport with the resurrected NPC has been added. The mod is suitable for both SE and AE (in the downloaded archive there are 2 more archives: one for SE, the second for AE, choose only one and install).
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This mod adds a high-quality sharp dagger called Ferrum. It fits perfectly into the game. It can be obtained through crafting, right at the beginning of the game, as it requires the Steel Smithing perk, which is available right from the start. The perfect dagger for hidden assassins.
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- Cost from 13k to 18k euros; - Working width: from 3 to 4 meters; - Tractor with power from 70-90 hp is required.
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In the game there is a restriction - grass can only be mowed at a certain growth level, but this mod for Farming Simulator 22 removes this restriction, allowing you to mow everything right from the first growth stage.
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Mode disabling the function of moving between machines using the TAB key.
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High-quality blade, transferred to Skyrim SE directly from the Nier series. This is the Kainé sword. It has the same characteristics as a steel sword, only the damage is slightly higher. Obtained through crafting, or AddItemMenu.
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The mod for Teardown adds wind to the game. You can set the speed and direction of the wind. The wind is activated with the J key, and the settings are made in the options menu.
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Re-skin the standard bomb in the game. Now the bomb looks like a brick + explosion is off.