Mods
- 795
- 173
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- Maximum speed: 328 km/h; - Torque: 620 Nm; - Power to weight ratio: 2.09 kg/hp; - RWD; - Country: UK - Engine power: 600 hp; - Car weight: 1256 kg; - Working lights; - Choice of color / skin.
- 968
- 125
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- Engine power: 786 hp; - Torque: 1119 Nm; - Car weight: 1675 kg; - Working lighting; - PWR: 2.13 kg/hp; - Engine: V8; - RWD; - Country: USA; - Year of production: 1970; - Choice of color / skin; - All AC standards.
- 980
- 205
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Adds bullet holes (only for organic objects, for example - bodies). Installation Path: Documents\My Games\Starfield
- 2020
- 301
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Allows merchants to have an infinite supply of money and items. After installation, go to games and enter: - bat OPTRADERON to make merchants infinite money; - bat OPTRADEROFF to prevent merchants from running out of goods. Installation: - Drop the files into the root folder of the game.
- 1071
- 194
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Doubles the amount of XP gained. Installation Path: /Starfield/Data Add the line sTestFile1=fasterxp_2.esp (if there are other mods - you can write sTestFile2, 3 and so on) under [General] in StarfieldCustom.ini. The archive has a ready-made StarfieldCustom.ini.
- 930
- 206
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Mod for Starfield disables fall damage. Installation: - Drop the file into the root folder of the game; - Add line [General] sStartingConsoleCommand=bat NFD in StarfieldCustom.ini.
- 1732
- 239
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Increases the maximum number of ship slots by x5, x10, x25, x50. Installation: - Drop files from the archive into the root folder of the game; - Open StarfieldCustom.ini (Documents/My Games/Starfield) with a text editor and add the line: [General] sStartingConsoleCommand=bat MOS - It remains to run the bat Mos command (mos5 for x5, mos10 for x10, etc.) in the console.
- 3300
- 363
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The mod removes almost all restrictions when building a ship. Do what you want, build how you want. Works only through Cheat Engine!