Mods
- 874
- 190
- 0
A pack of 20 new dyes, which can be found in the tutorial chest and purchased from various merchants.
- 1252
- 202
- 0
Replaces the AA-99 with M16 rifle. - Has its own custom modifiers; - High-quality models/textures.
- 1036
- 158
- 0
Increases the number of enemies in the most deserted/abandoned places by 2, 3 or 5 times (selection in the archive).
- 948
- 175
- 0
Unlocks skins for crafting (including unique options that are intended for unique guns).
- 1152
- 209
- 0
The mod for Starfield reworks the models of the United Colonies Marine (UCMarine) set into a more feminine version.
- 936
- 157
- 0
With this mod, the number of credits merchants have will directly depend on your Commerce skill. Thus, leveling up a skill will increase the amount of money merchants have by 25, 50, 100 and 200%.
- 970
- 179
- 0
Expands shipbuilding in Starfield by adding new snap points for some parts.
- 1143
- 168
- 0
The long-known and beloved mod Simple Cloaks, migrated from Tes V: Skyrim. Adds cloaks with and without hoods to the game. At the moment, only the following changes: - Neuroamp cap; - Baseball cap. More capes will be added over time, and with the release of Creation Kit 2, standalone options will be added.