Locations of all collectibles in RoboCop: Rogue City

22 nov 2023 at 12:02

The game about RoboCop is not devoid of various collectible items and activities necessary for 100% completion. From this guide, you will learn about the location of each collectible item and activity in the game.

TV Station

In this location, you need to scan the following objects:

  • A citizen in the basement who overdosed on drugs;
  • Service panel with a short circuit in the basement;
  • Depression medication in one of the side rooms at the location.

First Visit to the Police Station

In this location, you can find the following notes:

  • About the "RoboCop" program. Located on a crate to the left of the character's camera;
  • Note to Sgt. Reed. Located on the table to the right of RoboCop's camera;
  • Note about private police. Found in the telephone booth in the station hall;
  • Incident report on a chair in the hall.

First Visit to Downtown Detroit

At this stage, you will start the side mission "Serve and Protect." You can read the full mission walkthrough here.

Also, at this stage, you can find notes, secrets, and scan the following objects:

  • Broken payphones located: near a police car, across from the grocery store, near the tattoo parlor;
  • Working payphones: in the parking lot near the Mega Store, towards the riverside, and near the cinema;
  • In the laundromat, you can pick up a note and scan a radio;
  • Near the auto shop, you can find a graffiti artist;
  • Seven clues in the auto shop, including a battery, a note "He did it again!", and a tax return;
  • Note "No hard feelings" in Scott's garage;
  • Bandit stash in a small garage and under the north overpass;
  • Chalk trace on the basketball court;
  • Newspaper "Independent News №14" in the dumpster behind the patrol car;
  • Oil trace behind the gates;
  • Shoeprint;
  • Closed garage door;
  • Trash containers;
  • Wooden door;
  • Unreachable ladder;
  • Chalk trace near the van;
  • Kuzak's graffiti located near the courthouse (scan them before talking to the artist);
  • Bandit stash in the southern part of the riverside;
  • Casey Carmel's body;
  • Steel chimney pipe;
  • Victim's boot;
  • Scattered trash;
  • Blood trace near the stairs;
  • Tire tracks at the crime scene;
  • Sunscreen stains on the serving table;
  • Video storyboard;
  • Tire tracks;
  • Bandit stash in the garage behind the courthouse building;
  • Sunscreen stains on the gas station door;
  • Tire tracks at the gas station;
  • Mattress at the gas station;
  • Camera light bulb in the wall;
  • Note "Why do you threaten me?" in the secret room at the gas station.

Arcade Machine Location

In this location, you can find the following objects:

  • Child playing on the arcade machine;
  • Puddle of vomit near the toy crane machine;
  • Child with red eyes playing on the arcade machine;
  • Syringe with lubricant near the arcade machine;
  • Business letter in the janitor's restroom;
  • Drug addict in the bathroom;
  • Note "Say Nuke or get lost" in the basement;
  • Installation notice in the manager's room;
  • Safe code on the calendar;
  • Button on the right side of the table;
  • OCP disc in the room opened by the button.

Chop Shop

In this location, you can find the following objects:

  • Shoeprints;
  • Secret button near the barrels;
  • OCP disc in the left office;
  • Safe code on the poster in the office;
  • OCP crate under the stairs;
  • Bandit stash in the secret room upstairs.

Ghost House

In this location, you can find the following:

  • Safe code on the closet wall next to the open toilet;
  • OCP crate next to Pickles.

Briggs Apartment

In this location, you can find the following:

  • Evidence in the basement;
  • Bandit stash in the basement;
  • Family photo next to the TV;
  • Recommendation letter in the kitchen.

Maurice's Apartment

In this location, you can find the following objects:

  • Broken door;
  • Family photo in the bathroom;
  • Drugs on the table;
  • Broken phone near the TV;
  • Laundry schedule on the bed;
  • Warning note in the bedroom;
  • Scattered drugs on the floor.

At this stage, the following skills must be upgraded for completion:

  • Psychology (2) for the arcade machine location;
  • Psychology (2), Deduction (2), or Engineering (2) for episodes with Ben;
  • Psychology (2) for episodes with Maurice;
  • Psychology (2) for episodes with Jerry Jenkins.

Slaughterhouse (Скотобойня)

Scans, Notes, and Secrets to Find at the Location

  • Note "New King" (Новый король);
  • Safe code on the poster in the room under the shelter;
  • Bandit stash behind the poster in the "Boomer" warehouse;
  • Notice of a problem in the "Boomer" warehouse;
  • OCP crate found on the way to the hall;
  • Birthday greeting to Soot containing the room code.

Second Visit to the Police Station

Notes and Objects

  • Radio to the right of RoboCop's camera;
  • Note "Blue Brothers" in Officer Ramirez's locker;
  • Information about medical insurance next to the computer in the briefing room.

Objects for Scanning

  • Police officer by the window, police officer by the computer, sleeping police officer, Officer Kowalsky;
  • Three working servers, one compromised banking server.

Steel Mill (Сталелитейный завод)

OCP Crates

  • At the very beginning of the level, to the left of the equipment, at the bottom of the ramp;
  • Next to the note "Share your doubts" (Поделитесь своими сомнениями);
  • In the room of the brick building, reached by following a blood trail;
  • In the corner of the location behind the first loudspeaker;
  • In the workers' bathroom;
  • Upstairs on the first balcony;
  • Opposite the first building of the radio operators;
  • Down the corridor, to the right of Murphy's traces;
  • Upstairs and to the right of Murphy's traces;
  • In the building to the right of the entrance to the shaft;
  • In the building to the left of the entrance to the shaft;
  • In the room to the left of the passage to the northern part;
  • In the shack to the left of the path to the western part;
  • Behind the western tower;
  • In the basement of the western tower, behind the concrete fence;
  • In the freezer;
  • Up the stairs, to the left of the wagon;
  • In the tunnel, after moving the wagon;
  • In the dead-end in the northeast corner of the tunnel;
  • After passing the ED-209 test, in front of the boss location;
  • In the left room after the boss fight.

Notes, Secrets, and Objects for Scanning

  • To the right of the first door - note "Share your doubts";
  • Bandit stash in the room above Briggs' car;
  • OCP disc in the shack under the first balcony;
  • Note "Kuzak vs Delta City" on the second floor to the right of the radio operators' building;
  • Murphy's trace in the office at the warehouse;
  • Board next to the TV in the office at the warehouse;
  • Radio on the second floor of the warehouse to the right of the wagon;
  • Scratches leading to the bandit stash;
  • Bandit stash on the second floor of the warehouse with the wagon;
  • Train driver's manuals in the T-shaped trench;
  • Fee for the bandit stash with drugs in the north tower;
  • Safe code on the calendar in the bathroom of the west tower;
  • Safe on the second floor of the north tower;
  • Note "Not all that glitters" in the basement of the west tower;
  • Briggs' police gear in the closed freezer;
  • Fee in the OCP crate on the wagon.

Hospital (Госпиталь)

Notes and Objects

  • Radio to the left of the elevator;
  • Note "Secret Admirer" on the information panel next to the elevator exit;
  • Note "Why do they need brains?" in the morgue.

Third Visit to the Police Station

Notes and Objects

  • Nanny's fax on the microwave in RoboCop's cell;
  • Radio in the hall;
  • Rejection letter on the table in the right corner of the hall;
  • Autopsy report in the sent mail.

Bank (Банк)

Secrets, Objects for Scanning, and Notes at the Location

  • Folder with information about Alex Murphy's property and OCP disc on the second floor;
  • OCP crate in front of the dispatcher's office;
  • Note "Letter to be framed" in the room where Samantha Ortiz is located;
  • Bomb.

Fourth Visit to the Police Station

Objects for Scanning

  • Distribution board in the locker room;
  • Distribution board in the garage.

Notes and Objects

  • Radio to the right of RoboCop's cell;
  • Note "Don't Panic" in the left part of the hall.

Second Visit to the City Center

Continuation of the mission "To Serve and Protect." You can read the complete mission walkthrough here.

Notes, Objects for Scanning, and Secrets at the Location:

  • Radio in Briggs' apartment;
  • ATM to the left of the courthouse building (requires the "Engineering" skill to be upgraded to 3);
  • Radio in Ortiz's store;
  • Weird drawing on the back wall of the lawnmower store;
  • Two OCP documents and Samantha's box (with a letter from Samantha's mother) in Samantha's house;
  • Chess table in the southern part of the waterfront park;
  • Three garages;
  • Bandit stash on the territory to the right of the supermarket, behind Maurice's house;
  • Ben's car (needs scanning if you decide to investigate Ben);
  • Container (needs scanning if you decide to investigate the paranoid homeless person);
  • Note "Once a mechanic" in Ben's office;
  • OCP access card in the right hall in the courthouse building;
  • Bikes: outside Ben's store, near the gas station, next to the grocery store, outside Briggs' apartment, in Spike's backyard.

Cat Lady's Apartment:

  • Technical maintenance journal, located near the entrance to the location;
  • First right door of the cabinet;
  • Trash bin behind the second left door;
  • Blue barrel at the end of the corridor;
  • Box behind the left door;
  • Grill behind the first right door;
  • Box in the central corridor;
  • Strawberry jam;
  • Fridge next to the piano;
  • Piano;
  • Wardrobe with a cat inside;
  • Dead body;
  • Newspaper "Lucky Numbers" in the woman's room.

Samantha Ortiz's Apartment 

  • Note "Dear cat helper" on the door;
  • Stretching at the entrance;
  • Bill on the kitchen;
  • Stinky note on the refrigerator;
  • Pizza box on the table;
  • Document box on the sofa;
  • Electronics behind the picture;
  • Scuffs near the bookshelf;
  • Rent bill in the secret room;
  • OCP disc on the chair in the secret room.

Video Store

  • Talk to the clerk;
  • Scan two objects in the thriller section, two in the drama section, one in the sci-fi section, and one in the action section;
  • Interact with the computer.

Tattoo Parlor

  • Red box with tools;
  • Biker goggles and keys on the counter;
  • Cooler on the floor;
  • Registration journal behind the salon owner;
  • Photo on the wall.

Spike's Apartment

  • OCP disc in the basement, first door on the right;
  • Turn on the radio on the table behind Spike;
  • Scan the camera;
  • Safe code on the TV in the bedroom;
  • Safe in the room to the left of the computer;
  • Antenna on the windowsill.

Mall

Objects for Scanning

  • Empty OCP box behind the broken escalator.

Fifth Visit to the Police Station

Notes and Objects

  • Note "Magnavolt is hiring" in the hall on cardboard boxes;
  • Radio to the right of RoboCop's cell.

Second Visit to the Hospital

Notes

  • "Brand new healthcare" in the hall.

Bekker's Meeting

Secrets

  • OCP box on the left behind the plywood;
  • OCP box in the initial corridor;
  • OCP box in the container on the scaffolding;
  • OCP box on the right near the concrete stairs.

Sixth Visit to the Police Station

Notes and Objects

  • Note "What is Delta City?" in the hall on a seat;
  • Radio near the briefing room.

Prison

Notes, Objects for Scanning, and Secrets

  • Stale bread in the prison chief's office;
  • Bill in the guard room;
  • Note "Shift start" on the second floor;
  • Prisoner's complaint near the electric chair;
  • Breaking the truce near the chopped axe by the prisoner;
  • OCP disc in the guard room of Block C.

Seventh Visit to the Police Station

Notes and Objects

  • Interview invitation on the table in the hall;
  • Radio near the server room.

Objects for Scanning

  • Dispatcher's console;
  • Dispatcher's control panel on the right;
  • Dispatcher's phone in the center;
  • Dispatcher's control panel in the center;
  • Dispatcher's control panel on the left;
  • Dispatcher's monitors;
  • Dispatcher's receiver from the top left;
  • Answering machine.

Third Visit to the City Center

Continuation of the mission "To Serve and Protect." You can read the complete mission walkthrough here.

Objects for Scanning, Notes, and Secrets:

  • OCP disc in the office of the fish market manager;
  • Radio near the sewer exit under the north viaduct;
  • Simon Page's car headlights;
  • Magnavolt logo on the car;
  • Simon Page's body;
  • Witness at the end of the street;
  • Container blocking the path to the sewer.

Star Motel

  • Cat in the room next to the entrance;
  • OCP box in the motel basement.

Page's Office

  • Radio on the reception desk;
  • Box next to Agatha's phone;
  • "Mill's speech pointers" on the table;
  • Bookshelf;
  • Boat photo on the table;
  • Table;
  • Secret button on the table;
  • Computer;
  • Bill in the shelter;
  • OCP box in the shelter.

Gloria's Apartment

  • OCP box in the basement;
  • Sleeping pills in the kitchen;
  • Kuzak's speech draft 1 on the table;
  • Earring on the sink in the bathroom;
  • Wine on the couch;
  • Schedule on the board;
  • Boat photo on the nightstand next to the bed;
  • Rope in the closet.

Sewers

  • Dead worker in the utility corridor;
  • Dead worker on the main road;
  • Gate switch;
  • Dead vagrant;
  • OCP signal amplifier;
  • OCP disc;
  • OCP box and vagrant;
  • Sewer map in the armory;
  • Computer in the armory and note "Connection details";
  • OCP box on the way to the exit.

First Visit to OCP Building

Notes, Secrets, and Scanning Objects

  • Security lock;

"New door code policy" in the server room;

  • Door code poster;
  • "Suicide Note" on the right side of the hall near the elevator;
  • Three notes: "Missing office equipment," "Toilet issue 1," "Toilet issue 2" in the room to the right of the elevator;
  • "Optimal temperature" on the top floor to the left of the elevator;
  • Radio in the room to the right of the elevator;
  • Bill on Old Man's table.

Weapons Expo

Secrets

  • OCP box in front of exit B;
  • Rocket launcher on the left side of the location and grenade launcher on the right;
  • OCP disc on the second floor.

Fourth Visit to the City Center

Scanning Objects, Notes, and Secrets

  • Cobra assault cannon near ED-209;
  • Grenade launcher behind the car next to ED-209;
  • Rocket launcher behind the courthouse building.

Auto Shop

  • "Street Vulture" plans;
  • OCP box on the upper balcony.

Secret Lab

  • Three X-ray images on the left wall;
  • Photo of the body bag;
  • Brain in a jar in the first right room;
  • Documents on the counter;
  • Eight computers;
  • "Merc's frequencies" in the server room;
  • Mechanical attachment on the ceiling.

Briggs' Apartment

  • Victim behind a closed door;
  • Cat in the bedroom;
  • Gail Briggs.

Delta City

Secrets

  • OCP box next to the first turret;
  • OCP box behind the truck.

Ninth Visit to the Police Station

  • Note "Reply to Mangavolt" on the table in the hall.
Author: Hades
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