Gameplay mods for Fallout 4
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The modification allows NPCs to use different heal/buff items in battle to heal and make themselves stronger.
- 307
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- 263
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Neutral NPCs in Fallout 4 are too aggressive. At the first hit from the player, they turn into enemies and begin to attack. The modification changes this system. Now, for neutral NPCs to start attacking the player, you need to hit them several times.
- 483
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An important plugin required for some Fallout 4 mods to work.
- 463
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F4SE is a Fallout 4 script extender. Required for many mods to work.
- 317
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Allows you to use items without picking them up. For example, you can eat food, use a stimulant, and equip items all at once with the press of a button.
- 1694
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A global mod for Fallout 4, completely reworking the settlement system in the game. From now on, your settlers will be doing business instead of wandering around. They will build homes, build stores, clean up garbage, and improve settlements. You can plan the construction of entire cities and huge settlements, and your settlers will take care of it all. At the same time, new settlers will not be idle - each will have their own life goal. They will give you taxes in the form of caps, just like in SimCity, as it was made based on this game.