Gameplay mods for Fallout 4

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A new story consisting of several interesting quests. Restore America, become a member of the Enclave - a faction that we personally destroyed in Fallout 3, and learn about the faction's plans to restore America and the gene pool. - Many interesting quests (main storyline, side quests + repeatable quests); - Many unique locations with custom decorations; - Enclave power armor; - Many unique and fully voiced NPCs. The mission will appear after level 5. Russian localization in additional files.

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With this Fallout 4 mod, radstags will no longer be an enemy unit.

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Makes hunting for raider bosses a more interesting process, because now they will drop legendary items.

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The modification disables the automatic reloading system in Fallout 4. Now everything must be done manually.

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The modification improves synths. First generation synths now carry disposable synth relay grenades, allowing them to call other synths for backup.

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Now enemies will notice your power armor. When fighting in Power Armor, you now have a chance to make your enemies run in fear.

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A small but very useful mod for Fallout 4 allows you to skip Kellogg's memories.

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A mod for Fallout 4 disables collision between the player and followers. Companions will no longer interfere with movement.