Mods
CategoriesMods
- 1005
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This modification will replace the forge model in the city.
- 3348
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This modification for Darkest Dungeon will add new backgrounds to your game for the manor.
- 2329
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This modification will add a new location to your game for exploration. The location contains new enemies, bosses, etc. New Features: - 10 New types of enemies; - 2 New mini-bosses that can be randomly encountered during island exploration; - 4 New bosses; - Progress tracking of location completion; - New curiosities; - New character traits and diseases; - New consumables; - And much more for you to discover. It is not recommended to use this mod if other global mods are installed.
- 1836
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This modification for Darkst Dungeon will enhance some of the heroes' skills as well as artifacts. Installation: Unpack the archive and place the files in the path "DarkestDungeon\mods".
- 1757
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This modification will add a new class called Martyr. The role of this hero is a frontline tank and healer. Combat Skills: Touch of Judgment - Melee. +% Damage vs Unholy; Hand of Rapture - Ranged. +% Damage vs Unholy; Blood of Martyr - Heals target. Applies Bleeding to self; Bearer of Sin - Heals target from Stress. Increases own Stress; Sign of Stigma - Heals self. Only on first position; Lazarus Gift - Group heal. Applies Mark to self; Iron Shroud - Applies buff to self for increased protection. Installation: Unpack the archive and place the files from it into your Darkest Dungeon folder.
- 1265
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This modification adds a new modified skin for the Mercenary, replacing his armor and axe with a chainmail and Viking axe.
- 1289
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This modification for Darkest Dungeon will add a purplish-green skin with a golden buckle for the belt and a dagger to your plague doctor.
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This modification adds a new skin for Samobichivatel.