Bolide SkyRider
update
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Bolide SkyRider

The modification adds new tuning parts, thanks to which Bolide can be turned into a flying car.

15 apr 2024 | Ver. 1.3
TweakXL
update
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TweakXL

TweakXL is an essential modding tool. It is an essential requirement for many mods to work. Allows you to edit YAML and RED formats, extend scripts, and more.

14 apr 2024 | Ver. 1.8.4
Immersive First Person
update
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Immersive First Person

Mod for Cyberpunk 2077 significantly improves the first-person view. - Now the body can be seen much better, thanks to which you can better look at new equipment, or just V's body; - Now you can move the camera without turning the character's body by holding the hotkey (can be assigned in the CET settings).

14 apr 2024 | Ver. 1.5.1
Richer Merchants
update
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Richer Merchants

Increases the number of credits from merchants by 3, 5 or 10 times (selection in the archive). Don't forget to add a line to StarfieldCustom.ini (as indicated in this guide): [General] sTestFile1=RicherMerchants.esp

12 apr 2024 | Ver. 1.5
No Engine Power Limits
update
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No Engine Power Limits

The Starfield mod removes the maximum engine power limit. Now you can install as many engines as you like and create a truly powerful ship.

12 apr 2024 | Ver. 1.13
Starfield Script Extender (SFSE)
update
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Starfield Script Extender (SFSE)

Starfield Script Extnder (SSE) is a script extender required for many other mods that affect game scripts or add new ones. Installation: - Drop the files from the downloaded archive into the root folder of the game (not into Data!); - Confirm file replacement if required.

12 apr 2024 | Ver. 0.2.6
Address Library for SFSE Plugins
update
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Address Library for SFSE Plugins

A database that allows you to make SFSE DLL plugins independent (standalone). It is an important component for the operation of some mods. Installation path: Data/SFSE/Plugins/

12 apr 2024 | Ver. 10
Baka Achievement Enabler (SFSE)
update
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Baka Achievement Enabler (SFSE)

In Starfield, when using cheats and mods, achievements are disabled. This mod fixes that. Now you can safely use any mods / cheats without turning off achievements. - Installation path: root folder of the game. Don't forget to start the game via sfse_loader.exe, otherwise SFSE won't start and the mod won't work.

12 apr 2024 | Ver. 2.4.1