Stardew Valley Mods
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This mod adds four new types of tea: Black Tea (Red Tea) The most basic tea for many people. More oxidized than green tea. Add 1 tea leaf to the dehydrator to turn it into black tea. Dark Tea (Fermented Tea) Pu-erh is one of the most famous types of this tea. It has a mushroomy taste and is very healthy. Add 1 tea leaf to a barrel to ferment it into dark tea. For further aging, use it again. Matcha Fresh tea with an umami flavor and grassy notes. It is prepared using a bamboo whisk. Add 1 tea leaf to the mill to grind it into matcha. Floral Tea (Infusion) This is not technically tea, but the technique is similar. It was strange that the dehydrator did nothing with flowers, so here it is. Add 5 of any type of flowers to the dehydrator to dry them into an infusion. Tea recipes are unlocked by meeting different requirements, some come in letters. Beverage Unlock Conditions: - Bubble Tea: sold at the bar on the resort - A Good Cup of Tea: Farming level 4 - Afternoon Tea: 8 hearts with Evelyn - Matcha Roll: 8 hearts with Caroline - Fairy Tea: complete the Community Center - Peach Iced Tea: Farming level 8 - Matcha: ship 1 matcha powder - Strawberry Matcha Latte: sold in the saloon
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A modification called Dwarf Sells Cheaper Bombs will make your relationship with the Dwarf affect the prices in the store.
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This mod adds 8 types of alcohol and is compatible with the Automate mod, also adding a total of 16 new items to the game - 8 types of wort and 8 types of alcohol. After purchasing the crafting recipes from the shop, you can brew wort using farm ingredients and place it in a keg. The crafting recipes can be found in various shops, with 6 available at the start of the game: 3 in the saloon and 3 from the traveling merchant. The last 2 can be found in shops that are initially unavailable at the start of the game. Crafting Details: After obtaining the crafting recipes, gather the necessary materials to brew the wort and place them in a keg to start the fermentation process. The fermentation time is divided into 4 categories: short (beer fermentation time), medium (juice fermentation time), long (wine fermentation time), and very long (longer than wine fermentation time). - Wheat Wort - 2 Wheat - Medium - Corn Wort - 2 Corn - Medium - Apple Wort - 2 Apples - Long - Amaranth Wort - 1 Amaranth - Short - Rice Wort - 2 Rice - Very Long - Maple Wort - 1 Maple Syrup - Long - Starch Wort - 2 Potatoes - Medium - Molasses Wort - 2 Sugar - Medium After processing in the kegs, you can collect the following alcoholic beverages: - Wheat Wort - Whiskey - Corn Wort - Bourbon - Apple Wort - Cider - Amaranth Wort - Amaranth Beer - Rice Wort - Sake - Maple Wort - Maple Wine - Starch Wort - Vodka - Molasses Wort - Rum Aging: After obtaining the alcoholic beverages, you can further age them in a cask. All alcoholic beverages can be placed in a cask to improve their quality and increase their selling price!
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Vanilla Tweaks style seed bags and saplings for East Scarp, all customizable with saturated/unsaturated color options for seasonal and out-of-season seed bags and saplings. · Saturated / Unsaturated colors – For seasonal and out-of-season seeds. · Options for bags with azure chrysanthemum seeds - 3 different options. · Serruria seed bag options – 3 different options. · Moonflower Seed Bag Options – 3 different options.
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This mod only changes the textures of the regular scarecrow and the AT version. Currently only MyMelody and Kuromi are available.
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Adds the ability to process minerals into a rather dubious craft product. It works using the contextual tags category_mineral and category_gem to be compatible with mods that add custom gems and minerals. Features: - Adds a machine that allows minerals to be processed without additional fuel. - The recipe for crafting this machine is unlocked at mining level 8. - Adds a new craft product of a rather dubious nature. - Ability to configure the price increase for the obtained craft product, as I don't know how to balance it to suit your personal taste. Installation: 1. Download and install the latest version of SMAPI. 2. Download and install the latest version of Content Patcher. 3. Download this mod and unpack the contents into the Stardew Valley/Mods folder.
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Adds 4 new enchantment effects for the iridium scythe: 3 related to the scythe as a harvesting tool, and 1 turning the scythe into a formidable weapon that increases loot from monsters. Gatherer - 50% chance to receive 1 additional fiber when cutting weeds. - 50% chance to receive 1 additional hay when cutting grass. - 50% chance to receive 1 additional moss from trees. - Increases the amount of basic resources obtained, an improved version of the "Haymaker" effect from the original game. Horticulturist - Receive 1 additional flower (normal quality) when harvesting flower crops. Does not affect seed searching. - Increases the profitability of flowers as crops, perfect for mods that add more flowers and floral craft goods. Palaeontologist - 50% chance to receive 1 bone fragment when cutting weeds or grass. - 5% chance to receive 1 random fossil when cutting weeds or grass. - Obtains fuel for the bone mill from weeds and grass, a specialized version of the "Archaeologist" effect. Reaper - Increases the overall attack power of the scythe. - Monsters killed by the scythe drop additional loot, stacking with other loot-increasing effects. - Turns the scythe into a viable melee weapon while enhancing the harvesting tool theme by increasing loot levels. - A scythe with this enchantment cannot be tempered, intentionally. Scythe characteristics after enchanting are based on the Infinity Blade: - Minimum and maximum damage set at 3/4 of the Infinity Blade's minimum damage. - Critical hit chance set at half the Infinity Blade's chance. - Weapon speed set at the level of the Infinity Blade. - The iridium scythe has an innate +50 critical damage, which remains unchanged. - This means the iridium scythe with the "Reaper" enchantment becomes more powerful when used with mods that enhance the Infinity Blade, such as SVE. Configuration Scythe enchantments are acquired by tempering the iridium scythe with a prismatic shard, like other tool enchantments. The enchantment obtained is randomized under the same rules. You can prevent certain scythe enchantments from appearing through the configuration file or Generic Mod Config Menu. This does not affect already applied enchantments. Installation: 1. Install the latest version of SMAPI. 2. Install the latest version of SpaceCore. 3. (Optional, but recommended) Install Generic Mod Config Menu for in-game mod configuration. 4. Unpack the mod folder into Stardew Valley/Mods. 5. Run the game through SMAPI.
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This mod makes the greenhouse purchasable and adds a glass machine for its construction. Features: - Purchasing a Greenhouse: The Greenhouse can now be purchased from Robin. - Glass Machine: A new machine has been added to produce the glass needed to build a greenhouse.