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Games
Total materials on the site: 30464View all games 274
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Lethal Company
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Mods
13 with 188 for Lethal Company
Other mods mods for Lethal Company
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The modification adds new dangerous monsters to Lethal Company - mimics. These monsters pretend to be normal game objects, but can kill the character when interacting with them.
- 1865
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The mod adds 12 improvements to Lethal Company, which will be useful at the late stage of the game. - Portable teleport (breaks when used); - Improved portable teleport (does not break); - Beehive (protects from bees); - Large lungs (improves the duration of fast running); - Running shoes (improves running speed); - Strong legs (increases jump height); - And so on!
- 609
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A global mod that adds a large number of new items to Lethal Company: scrap metal in the form of various items, tools (hammer, launcher, belt, radar, guns, etc.), decorative items.
- 2308
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Adds new strange items that, although quite valuable, can impose negative effects on the player: damage, intoxication, poor hearing (until the end of the round). They appear in red on the scanner.
- 378
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Adds support for more materials for custom costumes. The mod itself does not affect anything for players, but it is an important component for the operation of some other mods.
- 1036
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Adds a location from the SCP Foundation in the form of a dungeon. Appears on Titan by default, but can be configured for other moons. There are custom assets (models) from the SCP Foundation.
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- 1129
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Immediately unlocks the following types of clothing: - Green suit; - Hazard suit; - Pajama suit. ONLY the host should install. For other players, everything is synchronized automatically.