7 Days to Die Mods
Categories- 1069
- 193
- 0
This mod adds a club-hotel. It is available in the Snowy Biome and the Pine Forest. The hotel awaits you with the following: - An open inner courtyard on the first level with a swimming pool; - Terrace; - Playground for children; - More than 80 rooms; - Parking. It is also a treasure trove of necessary items. Enjoy!
- 4111
- 468
- 0
This modification changes the textures of the worlds and makes them more realistic. The following changes have been made: - New water/grass textures; - New lighting: the world is now much more alive, saturated and contrasted. Clear nights are filled with moonlight, clear and bright. On cloudy nights, the moonlight is dimmed. On rainy and snowy nights, there is no moonlight. The water reflection has also been improved and a smooth transition of biomes has been added; - More realistic forests: trees are now higher and more varied. Exploration of the terrain will now have much more importance than before. Forests now better hide zombies, making you more vulnerable in battles; - New effects: falling leaves in a pine forest, rising smoke in a burned forest, fog in the wasteland; - Changed appearance of some plants: cotton, chrysanthemums, goldenrod; - New skins on weapons: 4 military, 3 rare, 5 anodized. Installation: Drag two folders from the archive to the game folder and confirm the replacement of files.
- 2893
- 312
- 0
This modification adds more items for farming, animal husbandry and cooking to the game.
- 3481
- 668
- 0
This modification adds new weapons and items based on the game S.T.A.L.K.E.R. The following 17 types of weapons were added: - AKM; - AKMS; - RPK; - RPK74; - RPD; - PKM; - PTRS-41; - Degtyarev; - SVU; - VSS; - AS VAL; - AK74u; - AK74; - AK74m; - STG44 (original Kalashnikov design); - MP-133; - KS23; - MAKAROV; - VZ61; - SVD; - AK12; - AN944 - Chaser 13; - TOZ 66; - TOZ34; - AK Bayonet4 - RustyMachete; - Military Shovel; - Spetsnaz Machete.
- 3411
- 399
- 0
This modification changes the maximum skill level to 200, the player level to 1000, and increases most privilege levels to 5, 10 or 20. There is only a moderate increase in stats. The number of points earned also increases with the player level (around 20 points per level 140, for example).
- 3619
- 345
- 0
This mod is an extensive addition to the farm. Animal husbandry, extensive food system with new captivating buffs directed to give the player something new and captivating to work with! The mod includes custom crafting tables, new cultures, new animal husbandry system, custom food assets and much more! Changes: - Animals are now fully animated and move around small areas. Additions: - New Cultures (Linen, Marijuana, Halapeno, Herbs, Spices, Grapes, Wheat, Sugar); - Tools (Scythe, Butchers Knife, Pitchfork, Frying Pan); - New Food Products (Chips, Cake, Donut, Tonic, Soup, Canned Goods, Pancakes); - 2 new storage containers (Barrel and Wine Box); - Updated block boundaries for animals (Cows=7x7, Pigs=5x5, Chickens=3x3).
- 4220
- 784
- 0
This mod increases the limit of the allowable number of items in one slot. More precisely, up to 30,000 pieces.
- 2832
- 408
- 0
English: The mod for 7 Days to die increases the number of zombies appearing in each biome. Pine Forest: - 16 pcs, day; - 8 pcs, night. Desert: - 16 pcs, day; - 8 pcs, night. Badlands: - 48 pcs, day; - 24 pcs, night. Burned Forest: - 16 pcs, day; - 8 pcs, night. Snow Biome: - 16 pcs, day; - 8 pcs, night. Installation: Unpack and place the JRB_MoreZombiesBiome folder in the Mods folder located in steamlibrary/steamapps/common/7 days to die/Mods.