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Games
Total materials on the site: 26160View all games 255
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Skyrim SE-AE
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Mods
22 categories with 839 modifications for Skyrim SE-AE
Fixes mods for Skyrim SE-AE
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No more characters will leave during the conversation with the dovakin.
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A cool plugin for SKSE 64, adding some features for necromancers (fix and improvement of resurrection). You have the possibility to resurrect decapitated bodies, as well as riding animals that can be used for their intended purpose. In addition, fixes have been made and the ability to teleport with the resurrected NPC has been added. The mod is suitable for both SE and AE (in the downloaded archive there are 2 more archives: one for SE, the second for AE, choose only one and install).
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There is a very unpleasant visual bug in Skyrim SE, due to which grass grows through stones, rocks, roads, various objects. It looks very unrealistic and ugly, but with this mod everything will be fixed and the grass will grow correctly, not through objects.
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On the dragon scale armor in Skyrim SE in the middle there is a rather large hole. This mod will fix this bug. Installation: 1) Go to the path Steam\steamapps\common\Skyrim Special Edition\Data\Meshes\armor\dragonscale 2) Replace the files dragonscalearmorm_0.nif and dragonscalearmorm_1.nif with those that are in the downloaded archive 3) That's it!
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In Skyrim Special Edition there is a huge amount of low-quality and unfinished models and textures. The goal of Dlizzio's Mesh Fixes is to fix these flaws and bring the game's graphics to a normal state. There are no .esp files, only models and textures. In the additional files, you can also find additional improvements and patches for those who use the HD LODs Textures SE and Noble Skyrim mods.
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Do you also get frustrated that fast travelling takes too much in-game time? Thus, even the shortest fast travel can take you from morning to night, even if the distance is not too big. With this plugin for Skyrim Special Edition, this problem will no longer be an issue, as fast travelling will take much less time.
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There is a rather obscure bug that causes some NPCs to simply ignore you when you are in werewolf form. They are not hostile, and sometimes even friendly. This was not intended by the developers, as all NPCs should attack when the hero transforms into a beast. Thanks to this mod for Skyrim Special Edition, NPCs will again start attacking the hero when transforming into a werewolf.