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Games
Total materials on the site: 32125View all games 279
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Farming Simulator 25
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Mods
33 categories with 736 modifications for Farming Simulator 25
Mod Enhanced Mod Menu version 2.0.0.0 for Farming Simulator 25
- Added the ability to spawn piles of bulk materials in front of the player;
- Since the Mod Menu now has too many features, a Favorites function has been added. You can add different actions from the mod menu to Favorites and access them directly from the very top menu, in the Favorites category. Press F to add an action to Favorites. The hotkey can be changed in the System category;
- The menu can now be controlled not only with hotkeys, but also with the mouse;
- Added a search system. You can find any function through search. To do this, select Search in the new System category, enter your query, and the Search Results category with all found results will appear in the menu;
- Added the ability to dirty, wash, wear out, remove wear, and restore vehicles;
- Added the ability to duplicate the current vehicle and separately duplicate tools attached to this vehicle;
- Added the ability to delete/sell the current vehicle directly from the menu;
- New menu category - Active Cheats. It displays all active cheats with a permanent effect, such as Invisible Player, NoClip, and so on. You can see the full list of activated cheats and deactivate them one by one, or reset everything using the new reset button. The category appears if you have any permanent active cheats. In addition, if a category contains an activated cheat, it will now be highlighted in red;
- Added the Recent Actions category, which displays information about the most recently applied cheats, acting as a quick access menu;
- Undo Last Action option. Reverts the last action if that action can be undone;
- Many categories have been merged to make the menu clearer and easier to use;
- Added several interactions related to AI helpers: teleport to a helper, disable all helpers, and free helpers;
- You can now select a specific field and edit it, such as changing its state, removing stones, and more. In addition, you can instantly make all fields yours, sell all fields so they no longer belong to the player, buy a specific field for free by number, sell a field, set the field fertilization level, and more. Added by request, thanks for the great idea;
- Added the ability to remove trees and stumps within a certain radius;
- The menu position is now saved. For example, if you close the menu while in the Forestry category, it will still open in the same category the next time;
- Menu changes are now saved. For example, if you enable Flight Mode, save the game and exit, then load the save again, you will still be in Flight Mode;
- Fixed a bug where the reverse max speed settings did not work;
- Fixed a bug with skipping days. It now skips days specifically, not months, and everything should function correctly;
- Fixed a bug with the Prevent Vehicle Flip option. It should now work correctly on most vehicles;
- Significantly improved translation quality for all languages. The original mod is in English;
- Updated the ModDesc version, made all required changes according to the official ModHub standards, and passed the TestRunner check.
- Command Palette - type anything to instantly search and run any action in the whole mod (mouse + keyboard).
- Profiles - built-in Sandbox / All Cheats Off, plus save your own cheat sets. Cross-save, one-click apply.
- Fleet Manager - browse all your vehicles: repair, clean, wash, set damage %, fill/empty fuel (one or ALL), summon to you, and Hide/Restore a vehicle off-map without selling it.
- Farm Dashboard - one screen: balance, loan, productions, livestock, fleet, fields, contracts and active cheats.
- Contracts Manager - pick any active contract and complete or cancel it (or all of them at once).
- Fields Manager - browse every field on the map (size / owner / location) and teleport to it.
- Buildings - move, rotate, sell at full price, bulldoze for free, or auto-complete construction of any placeable you own.
- Freight - bale and pallet bulk tools plus a per-item picker (find / teleport / remove a specific bale or pallet).
Vehicles
- No Fuel Usage - fully stops fuel/energy consumption for the vehicle you're driving (not just a bigger tank).
- No Wear and Damage - disables the whole wear and damage system.
- Vehicle State Snapshots - save a vehicle's condition (damage, dirt, fuel/fill levels) to 3 slots and restore it in one click.
- Engine damage and fuel handled through the game's own systems.
Customization and UX:
- Global settings file - your theme, colors and preferences now survive both save changes AND a full mod reinstall.
- RGB Theme Editor - build your own menu color theme (accent / background / pane / outline). WIP.
- Menu Scale - size the whole menu to taste (x0.70 to x1.30).
- Sub-tabs - long categories (Current Vehicle, Field, Buildings, Freight) are now split into clean tabs.
- Hide what you don't use - hide entire categories OR individual items; bring them all back any time.
- Quick HUD Bar - pin your favorite toggles to an always-on overlay.
Under the hood (already available, but not visible):
- Mod-integration framework: auto-detects installed 3rd-party mods and only then shows their actions.
- Performance: owned-object scans are cached for smoother menus on big farms.
- Clean release log (all diagnostics behind an opt-in Debug Logging toggle).
- New content localized for all 27 languages.
Open the menu with Alt + M.
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CoursePlay for FS25 is an improved version of the popular mod, designed to improve productivity and ease of management on the farm. In the new version, the mod offers improved routing algorithms and support for more complex operations. Players can easily create detailed routes for any vehicle, ensuring smooth operation even in the most difficult conditions. FS25 integrates CoursePlay with updated game features such as multiplayer support, new machine types and more complex tasks, allowing you to automate almost every aspect of farming. The mod also includes advanced customization features, allowing players to fine-tune the vehicle's performance parameters and achieve the best results. CoursePlay for FS25 is the ideal solution for those who want to manage their farm as efficiently as possible. The download link will appear very soon!
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MoneyTool is a convenient but cheating tool for getting endless money in Farming Simulator 25 by pressing a few keys (can be edited). The download link will appear very soon!
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SimpleIC - Easy Interactive Control for Farming Simulator 25 is one of the most popular and key mods that adds interactive interactions with vehicles, equipment and tools. Works with both basic vehicles and mods whose authors have integrated the global SimpleIC script into their project.
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Interactive Control (IC) is a global script for Farming Simulator 25 that adds various interactions with equipment. Control different parts of the equipment, open windows/doors/hood/trunk and perform other interactions. Works with mods whose authors have integrated the script into their project. Download link coming soon!
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With Autodrive, you can create and customize routes for various machines such as tractors, trucks and combines, which will automatically follow the specified paths. The mod supports many functions, including automatic loading and unloading, movement along complex routes, and the ability to interact with other machines and systems. Autodrive helps optimize farm workflows, saving the player time and effort, allowing him to focus on other important aspects of farm management.
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Key script that adds an automatic pallet loading system to the game. Used in combination with mods that are designed to work with this script.
Rules for writing comments. For non-compliance - ban!
- Use of profanity (mat) in messages
- Communication is not on the topic of the material
- Any insults of other participants, including the author of the material
- Writing messages in whole or in part in CAPITAL letters (Caps Lock)
- Expressing your opinion without supporting it with arguments
- The use of links to third-party sites, or the use of images/videos/other content containing the aforementioned links
Messages that violate these rules will be deleted, and malicious violators - deprived of the ability to add comments on the site!- Added production management: filling all the necessary ingredients, selling at high prices, changing cycles, etc.;
- Added pasture management. You can increase pasture capacity, provide 100% animal care, fill all storage areas and much more;
- Improved menu navigation;
- Other improvements.
- Added Paint, Terraform & Paint anywhere (World category)
- Added choice of inscription color in the menu in the System category
- Now the settings for power, maximum speed, etc. are saved after exiting the game. After logging into the game, it may take some time for the vehicles to load and the settings to be applied again.
- Move around in free camera mode, where flight mode and NoClip are immediately enabled
- Change the weather, season, time of day
- Automatically hides HUD
- Time stops
- You can turn traffic on/off
- You can turn on/off the player model
- Zoom camera in/out (mouse wheel)
- Change brightness Important!
There is one bug, the character moves in place when you press W/S/A/D, but does not move, just moves in place, which is why the model’s hiding mode has been added. Photo mode has been added upon request and will be further developed in the future.
- Since the Mod Menu now has too many features, a Favorites function has been added. You can add different actions from the mod menu to Favorites and access them directly from the very top menu, in the Favorites category. Press F to add an action to Favorites. The hotkey can be changed in the System category;
- The menu can now be controlled not only with hotkeys, but also with the mouse;
- Added a search system. You can find any function through search. To do this, select Search in the new System category, enter your query, and the Search Results category with all found results will appear in the menu;
- Added the ability to dirty, wash, wear out, remove wear, and restore vehicles;
- Added the ability to duplicate the current vehicle and separately duplicate tools attached to this vehicle;
- Added the ability to delete/sell the current vehicle directly from the menu;
- New menu category - Active Cheats. It displays all active cheats with a permanent effect, such as Invisible Player, NoClip, and so on. You can see the full list of activated cheats and deactivate them one by one, or reset everything using the new reset button. The category appears if you have any permanent active cheats. In addition, if a category contains an activated cheat, it will now be highlighted in red;
- Added the Recent Actions category, which displays information about the most recently applied cheats, acting as a quick access menu;
- Undo Last Action option. Reverts the last action if that action can be undone;
- Many categories have been merged to make the menu clearer and easier to use;
- Added several interactions related to AI helpers: teleport to a helper, disable all helpers, and free helpers;
- You can now select a specific field and edit it, such as changing its state, removing stones, and more. In addition, you can instantly make all fields yours, sell all fields so they no longer belong to the player, buy a specific field for free by number, sell a field, set the field fertilization level, and more. Added by request, thanks for the great idea;
- Added the ability to remove trees and stumps within a certain radius;
- The menu position is now saved. For example, if you close the menu while in the Forestry category, it will still open in the same category the next time;
- Menu changes are now saved. For example, if you enable Flight Mode, save the game and exit, then load the save again, you will still be in Flight Mode;
- Fixed a bug where the reverse max speed settings did not work;
- Fixed a bug with skipping days. It now skips days specifically, not months, and everything should function correctly;
- Fixed a bug with the Prevent Vehicle Flip option. It should now work correctly on most vehicles;
- Significantly improved translation quality for all languages. The original mod is in English;
- Updated the ModDesc version, made all required changes according to the official ModHub standards, and passed the TestRunner check.
- Added the ability to change the date and time of day (not only basic templates, but any time);
- Fixed a bug with restoring basic engine power values;
- Fixed a bug due to which the "Invisible Player" function did not work.
- Added the ability to skip time (1 day, 3 days, 1 week, month, and even a year);
- Finally, we fixed the localization into the basic languages of FS25 - everything works. Important note: for obvious reasons, the translation is automatic, so there may be errors. Work on localization will continue. Please be understanding;
- Changed the preview of the mod.
- Added support for multiplayer (currently in beta, being tested and developed);
- Fixed menu navigation.