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Games
Total materials on the site: 30655View all games 274
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Baldur's Gate 3
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Mods
15 with 314 for Baldur's Gate 3
Classes mods for Baldur's Gate 3
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The mod for Baldur's Gate 3 adds the Psi Warrior subclass. A special feature of this class is the ability to blow away enemies, reflect the blows of opponents with psionic force, and protect allies. A kind of medieval Jedi. Ideal for Githyanki, for example.
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A mod for Baldur's Gate 3 introduces an entirely new class - Death Knight from the World Of Warcraft universe. It features multiple subclasses, over 30 custom abilities, and other unique characteristics. Subclasses: - Blood; - Frost; - Unholy. Class Features: - Each subclass comes with its own spells directly from World Of Warcraft; - It utilizes a rune system (the runes themselves are divided into 3 categories); - The class specializes in heavy armor and melee weapons; - Charisma is the primary attribute for spellcasting; - Despite specializing in heavy armor, Death Knights do not use shields. Subclass Features: - The Blood subclass is designed for tanky builds with a focus on defense. Spells primarily revolve around protection and damage absorption. Additionally, the class deals AoE damage. - The Frost subclass specializes in critical strikes (melee combat). Abilities (buffs) are activated after a critical hit, and the chance to deal critical damage to frozen enemies is further increased. - The Unholy subclass is one of the most complex yet effective classes. With the right development, you can create a powerful character with significant damage output. This class focuses on summoning minions and dealing damage through diseases and poisons.
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The mod for Baldur's Gate 3 adds a new class - Monks (Way of the Kensai). This class is designed for unarmed combat (but can also use weapons). Characters of this class have a range of cool abilities that allow them to perform double strikes and more. Level 3: - Extra Attack: During a regular attack, you can use a bonus action to make a second attack. - Agile Parry: When making an attack, you gain +2 AC (Armor Class). - Kensei's Shot: If you use a ranged weapon, you can make your weapon exceptionally deadly, dealing additional damage. - All Kinds of Martial Arts: You excel in the use of martial weapons. Level 6: - Sword Essence: Adds additional magical damage to your current weapon for 10 turns. - Flurry of Strikes: Allows you to make two consecutive attacks. Level 9: - Sharpen the Blade: Spend 1-3 ki points to gain a bonus to attack and damage rolls for 10 turns. Level 11: - Unerring Accuracy: If you miss with an attack roll, you can make a reroll.