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Games
Total materials on the site: 30464View all games 274
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Subnautica
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Mods
6 with 192 for Subnautica
Buildings and devices mods for Subnautica
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This mod will add a nuclear reactor to the Subnautica game worthy of the Cyclops! You will be able to upgrade reactors and increase their energy capacity.
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This mod allows you to store any items in a server system on your base or cyclops with access to them from anywhere in the world. To store items you need a server and a rack for server connection (NetShelter C23 Wall Mounted Rack). For data access you need a terminal (Terminal C48) and an antenna. Note that servers and other system components require power. Details can be found on the mod page.
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This mod introduces working wind turbines to the Subnautica game. They produce more energy than solar panels, but they are very expensive. The energy production depends on the rotation of the blades.
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Thanks to this modification you will be able to nicely place a fire extinguisher on your base in the game Subnautica with the help of a special holder.
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- Запустите игру и загрузите сохранение. Наслаждайтесь!
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With this mod, holding left Ctrl while building, you will reduce the placement requirements for buildings. Now you will be able to build even in places where it is not possible. For example, on the roof of Cyclops or on Aurora. Note that not all objects built in such places will be fully functional. For example, those objects that require energy.
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This modification will bring back to the game Subnautica the removed diamond knives and terraformers. Now they can be legally obtained through crafting. For their crafting a separate station is added to the game, so as not to overload the menu.
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This mod adds to the game Hydroponic Harvester - a new deployable object that allows you to clone plants grown on beds both inside and outside your base, as well as corals and grow them in the harvester. Essentially, the harvester is a hydroponic plantation for any plants. DNA samples for cloning plants and corals can be found in the FCS Tech Fabricator. The mod can be configured via the mod.json config file. Example config: { "Config": { "EnergyCost": 1500.0, (Energy used by the harvester.) "LargeStorageLimit": 100 (Number of items that the large hydroponic harvester will store) "MediumStorageLimit": 50, (Number of items that the medium hydroponic harvester will store) "SmallStorageLimit": 25, (Number of items that the small hydroponic harvester will store) "GetsDirtyOverTime":true (If this option is set to true, the harvester will need to be cleaned periodically. This option can be enabled or disabled in the game menu.) } }