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Games
Total materials on the site: 30464View all games 274
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Subnautica
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Mods
6 with 192 for Subnautica
Buildings and devices mods for Subnautica
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This extension for Subnautica's base adds clocks that can be placed on one or more of your base's walls. The clocks are presented in an electronic and more classic style. Click on the clocks to display in-game and system time.
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Description This mod for Subnautica allows us to create a platform that will stay afloat. On it we can build our base. On the platform you can make exits under water, so we can connect it to an underwater base and build a very interesting system! The platform is created using the portable transporter, and it opens together with the launch pad for the Neptune rocket. Console Commands Now, to change the position of the platform after it is installed, you can use the commands: - hbpl_warp [x] [y], allows you to teleport the platform to the specified coordinates; - hbpl_move , allows you to move the platform relative to its coordinates; - hbpl_rotate , allows you to rotate the platform. Installation - Install QMods and SMLHelper; - Unpack the archive into the QMods folder in the game folder.
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Description This modification for Subnautica is a small decorative addition that allows you to create horizontal wall cabinets. On some bases this will look very beautiful and impressive, as you can diversify the overall design of the room.
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Thanks to the IonCubeGenerator mod, you can create ion cubes in the game Subnautica right at home!
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With this mod you will be able to build a bioreactor for Cyclops in Subnautica. In the future, this bioreactor can be improved.
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Cyclops Thermal Upgrades improves the original Cyclops Thermal Reactor module in the game Subnautica and allows you to upgrade it.
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Mode will add a drill to Subnautica game, capable of harvesting resources in various biomes.
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The Fish Overflow Distributor Mod reworks the process of fish reproduction in extraterrestrial aquariums in the game Subnautica. When the aquarium is full, the fish are sent to the bioreactor on the same base. If there is no bioreactor on the base, the reproduction process stops. The mod does not work with creature eggs.