Starbound Mods
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This mod adds seven new weapon types based on the guns from the game Brink to Starbound. These weapons have four different levels with varying damage stats to keep the balance. There are three new pistols and four two-handed weapons available. All of this can be purchased from the Ark Trading Machine which can be crafted at a 1 pixel crafting station or at a crafting table. Keep in mind that the prices are quite high, especially for weapons of a higher level.
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This modification for Starbound provides a full set of upgradable Matter Manipulators that work just like regular picks. Primitive tools take a backseat, giving way to the Matter Manipulator. Note that the Stone Manipulator recipe will not overwrite your MM in case something goes wrong. It provides 6 new Matter Manipulators, starting with Stone and ending with Copper and Diamonds. The recipe presentation is identical to the base game, and the mining speed is roughly the same as their pickaxe counterparts. It also increases the mining cursor size to 3x3. Installation Instructions Unzip this zip archive into your /Starbound/mods folder and you're good to go. Tabula Rasa A unique solution to the problem of crafting new items is the new crafting station called Tabula Rasa. The convenience lies in the fact that by taking an item from the station, you immediately learn its blueprint. Important Information The player.config file is not mandatory, so it's best to use Tabula Rasa. However, if you need to install several mods manually, you can add the following line to your /Starbound/assets/player.config inside your tier1 defaultBlueprints list. {"item": "stone axe"}, If you're using Tabula Rasa, you can safely delete the player.config. Troubleshooting Delete all files of the previous version of this mod. In this version of the mod for Starbound, the file directories can be merged. If you try to run the game with duplicate files, the game will freeze at the loading stage. Don't forget to check your starbound.log to debug any issues you may have encountered.
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If you are a fan of the Star Wars universe, then this mod for Starbound is definitely for you. Despite its uniqueness, the damage balance is fully observed. This means that lightsabers will deal standard damage to both regular mobs and bosses. List of items: •Standard 1 (blue, green, yellow, red, purple, orange and black) - one-handed; •Standard 2 (blue, green, yellow, red, purple, orange and black) - one-handed; •Electrum Efes (blue, green, yellow, red, purple, orange and black) - one-handed; •Curved Handle (blue, green, yellow, red, purple, orange and black) - one-handed; •Iconic 1 (blue, green, yellow, red, purple, orange and black) - two-handed; •Iconic 2 (blue, green, yellow, red, purple, orange and black) - two-handed; •Iconic 3 (blue, green, yellow, red, purple, orange and black) - two-handed; •Iconic 4 (blue, green, yellow, red, purple, orange and black) - two-handed; •Double-sided 1 (blue, green, yellow, red, purple, orange and black) - spear; •Buster's Lightsaber (this is a test, so it's very OP. Only blue) - two-handed. Mod installation: 1. Download the Ancient Forge mod; 2. Extract the mod folder from the .rar file; 3. Copy the folder and paste it into the mods folder; 4. Enjoy!
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Have the regular characters become boring? Then we suggest using this mod for Starbound, which adds the Dragon race to the game. Before using it, extract the mod content to this path: C: Program Files (x86) / Steam / SteamApps / common / Starbound / giraffe_storage / mods.
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This mod for Starbound adds automatic doors to the game. But don't worry, monsters still can't pass through them, and NPCs, entering or leaving, will always close them behind them. However, it is not recommended to open doors near characters or enemies, as they may not close after that. If you wire the doors, they will stop being automatic. But if, nevertheless, the doors did not close, you need to go through them again and make sure that the character closed the door behind him. In case of problems: if you get stuck, like in a mission, you can open the chat and enter "/admin" and then "/settileprotection 0 false". This allows you to destroy blocks. Set it back to true after you go through the broken door so as not to lose experience.
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This is an early beta mod for Starbound to create weapons. Currently it has all the main types of weapons and all the rarities that the game accepts. You have the possibility to craft the following types of pistols: -Assault Rifle -Plasma Rifle -Plasma Pistol -Shotgun -Plasma Shotgun -Sniper Rifle -Plasma Sniper Rifle -Uzi -Needlers -Grenade Launcher -Flamethrower These weapons can be crafted from level 1 to 9, except for some that only go up to 6 or so. To craft a weapon of a higher level, you use the amount of tokens that equals your level. So for level 5 it will require 5 tokens, for level 3 it will require 3 tokens, and so on.
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This mod for Starbound adds a new workbench that allows you to craft all the vanity items.
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The Elder Scrolls has arrived here too! Install a mod for Starbound that adds the Argonian race to the game. The installation process is quite simple - you need to move the contents of the archive to the mods folder. It does not conflict with other mods for races.